Sound Error spam
Posted: 28 Sep 2016, 03:59
Lategame BA there are hundreds to thousands of units on the map at any one time, half of which are all trying to produce some sound. This presents with a sound error spam seeing as the engine seems to have a limit of sounds it can play at once.
This is all well and good - I acknowledge the limitations of apps and computers however, as seen in the above screenshot it kind of makes chat impossible. Is there a way to either prevent sound error spams (and spams of other errors) from occuring? In fact, I wouldn't mind having errors like that not coming up at all in my general chat. Could errors please be separated from chat for the next spring version?
This is all well and good - I acknowledge the limitations of apps and computers however, as seen in the above screenshot it kind of makes chat impossible. Is there a way to either prevent sound error spams (and spams of other errors) from occuring? In fact, I wouldn't mind having errors like that not coming up at all in my general chat. Could errors please be separated from chat for the next spring version?