So I'm giving a talk about FOSS games
Posted: 23 Jul 2016, 14:10
I've submitted a talk proposal for a local convention (basically the Israeli nerd con) together with Jeru from 0AD about the sociological and psychological phenomena behind open source games.
We plan to talk mainly about motivation: What drives people (players, devs, content creators) to invest their time in FOSS games?
and about conflicts/decision making: The tensions between different groups in the community, the lack of a clear organisational structure etc, what conflicts arise, how are they solved and why don't we hit a fork every 2 days.
These two questions can also be paraphrased as: How the hell do these projects exist in the first place and what prevents them from disappearing tomorrow?
I'm posting here to ask for your help:
1) Stories from your personal experience that can shed light on the aforementioned points
2) Suggestions of things to mention during the talk
3) Anything else you think can help me
I'd prefer to conduct this in the IRC/lobby or PMs so we can discuss touchier subjects privately.
Comment here if you want to assist.
Thanks!
We plan to talk mainly about motivation: What drives people (players, devs, content creators) to invest their time in FOSS games?
and about conflicts/decision making: The tensions between different groups in the community, the lack of a clear organisational structure etc, what conflicts arise, how are they solved and why don't we hit a fork every 2 days.
These two questions can also be paraphrased as: How the hell do these projects exist in the first place and what prevents them from disappearing tomorrow?
I'm posting here to ask for your help:
1) Stories from your personal experience that can shed light on the aforementioned points
2) Suggestions of things to mention during the talk
3) Anything else you think can help me
I'd prefer to conduct this in the IRC/lobby or PMs so we can discuss touchier subjects privately.
Comment here if you want to assist.
Thanks!