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widget selector in IceUI
Posted: 02 Mar 2016, 23:13
by qray
Is there any easy way of disabling the widget selector in the newer versions of BA?
I still play with IceUI and this disables the one from Ice, which I personally find much more clear due to the columns and topic sorting:

Re: widget selector
Posted: 03 Mar 2016, 07:03
by klapmongool
Perhaps this could be used instead of the current widget selector?
Re: widget selector
Posted: 03 Mar 2016, 16:22
by qray
klapmongool wrote:Perhaps this could be used instead of the current widget selector?
I guess it's not as easy as simply swapping files.
BA widget selector also includes stuff like "allow user widgets" and the "Reload LuaUI" etc. buttons, which I are not in the iceui one. Apart from that, the iceui one relies on the iceui framework and is not a standalone widget.
So, as far as I can see the only way to get the layout into redui would be to implement columns and categories in the redui widget selector which is a bit of work.
Re: widget selector
Posted: 06 Mar 2016, 11:17
by Silentwings
Putting this file in your widgets dir will both overrule BAs inbuilt widget selector (which is not part of RedUI) and unbind the keys for the engines own widget selector (which BA uses as a fallback when it can't find it's own).
Re: widget selector in IceUI
Posted: 06 Mar 2016, 20:45
by qray
Now nobody can say anymore that the imported "made in china" widgets don't work as well as the domestic ones
Thanks a billion!

Works like a charm.
After seeing it, I have to admit I am a bit embarrassed that I haven't thought of such an approach myself