Page 1 of 1
BA 9.10 released!
Posted: 25 Sep 2015, 20:04
by jamerlan
Changelog for 9.09 -> 9.10
Balance changes:
- EMP spider regenerates HP
- Commander's capture speed increased 2x (900 -> 1800)
- Decoy commander can capture (900)
- Fidos are turned ON by default
Other:
- Pause screen text is more visible
- Widget selector: when clicked outside widgetlist/links: hiding screen
- Advplayerlist mascotte, added: Meowl
- Bugfixes
~ Floris, Bluestone, Nix, Decay
Download Here
http://springfiles.com/spring/games/bal ... ilation-62
Re: BA 9.10 released!
Posted: 26 Sep 2015, 13:55
by otyugh
Thanks! Theses stuff does not have any use in game personnaly, I look forward to see theses mecanisme more used.
I don't know where to ask for features in a mod ; but it would be super neat to have some kind of :
- map background in stead of theses very nasty "one color background".
- map "fake" continuation of the ground after the limits of the map.
I mean, I really thought it did not matter at all ; but playing at ZeroK made me change my mind ; it's awesome to feel like if we were "in a world" instead of on a chess board. My only personnal opinion of course. I don't know if that behaviour attached to the maps, the mod, or the engine itself.
Re: BA 9.10 released!
Posted: 26 Sep 2015, 16:06
by muckl
yay thx!
Commander's capture speed increased 2x (900 -> 1800)
Decoy commander can capture (900)
cool! new fun!
Re: BA 9.10 released!
Posted: 28 Sep 2015, 07:52
by jamerlan
good idea about chess board otyugh! I will research this
Re: BA 9.10 released!
Posted: 16 Oct 2015, 19:26
by jamerlan
otyugh wrote:I don't know where to ask for features in a mod ; but it would be super neat to have some kind of :
- map background in stead of theses very nasty "one color background".
- map "fake" continuation of the ground after the limits of the map.
Done in BA 9.11
Just enable widget "Map Edge extension"
Re: BA 9.10 released!
Posted: 18 Oct 2015, 16:20
by otyugh
Ho boy ! :)
It's like... Being heard 'n all... Well, thanks you very much ! o/