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BA 9.02 released!

Posted: 03 Aug 2015, 18:51
by Floris
Release is borked: MetalMakers dont work

Changelog for 9.01 -> 9.02

Balance changes:
  • Arm Atomic Bomber now kills commander (without EXP) with 1 missle.
  • Reduced areaofeffect for Bertha and Intimidator to make them less OP vs units.
  • Increased commander sonar distance to match sightdistance.
  • Decreased max speed of Valkyrie and Atlas (t1 air transport)
  • Enabled 'collide' unit property for: Aircons + Krow, Brawler, Rapier, Valkyrie and Atlas.
  • Update game energy conversion gadget (when metalmakers are EMP'd they wont produce metal)
Others:
  • Added "Changelog" widget: you can now browse the changelog.txt ingame!
  • Added "EMP + decloack range" widget: displays spy and gremlin EMP and decloack range (when selected).
  • Build ETA: a bit offsetted to the bottom, so its better readable when in overhead camera.
  • Buildbar: disables when becomming spectator.
  • Smart Select: now enabled by default.
  • Various minor style tweaks.
~ Floris, Decay, Nixtux

Release is borked: MetalMakers dont work

Re: BA 9.02 released!

Posted: 03 Aug 2015, 20:10
by albator
Decreased max speed of Valkyrie and Atlas (t1 air transport)
That ruins all the other game that involve drop in ffa map or large team game battle (with correct number of player per map - DSD is 2v2 till 5v5)

That is a bad idea imo and if the aim only is to prevent com drop on DSD, make speed of transport being slower when they carry the com.

Looks like good stuff otherwise

Re: BA 9.02 released!

Posted: 03 Aug 2015, 20:42
by jamerlan
albator wrote:
Decreased max speed of Valkyrie and Atlas (t1 air transport)
That ruins all the other game that involve drop in ffa map or large team game battle (with correct number of player per map - DSD is 2v2 till 5v5)
Speed was reduced just a little. They are sill fast: http://imolarpg.dyndns.org/trac/balatest/changeset/3971