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BA 9.01 released!

Posted: 28 Jul 2015, 20:57
by Floris
Basicly a bugfix and finetune release!
+ NEW console commands

Note: This release has NO BALANCE CHANGES.

Changelog for 9.00 -> 9.01
  • fixed upsidedown hovertank unitpic + fixed a few unprocessed unitpics
  • "BA LOS colors" widget: remembers ; mode + fix keybinding for non english layouts + Add color presets + simplified LOS commands to /losradar and /loscolor
  • Remove "active/passive" commands handling from immobile builder widget (it was moved to "passive builders" widget
  • Add "passive builders" widget. All cons and labs are on passive by default except commanders and commando
  • GUIshader: fixed visual bugginess
  • RedUI console: removed blur, toggle it back with: /consoleblur
  • RedUI build/order menu: toggle iconspacing with /iconspace
  • RedUI resourcebars decimal values are stripped
  • RedUI removed 1px space gap at screen edges
  • Initial Queue: bugfix: will not remember queues between different games
  • Resurrection halos is now a widget (no more halos for enemy units)
  • Enemyspotter: changed default: renderAllTeamsAsSpec to false, + use: /enemyspotter_highlight for a highlight
  • Ally resourcebars became a tiny bit larger again
  • Highlight selected units, cleaner highlight effect
~ Floris, Decay

Download Here
http://springfiles.com/spring/games/bal ... ilation-53

Re: BA 9.01 released!

Posted: 28 Jul 2015, 23:08
by Forboding Angel
Did you get a new copy of the icon generator?

Re: BA 9.01 released!

Posted: 28 Jul 2015, 23:25
by Floris
nope, i batch processed all icons with photoshop


not all were .dds textures so I fixed that too also in unitscripts

Re: BA 9.01 released!

Posted: 29 Jul 2015, 00:42
by Forboding Angel
ahh... fuck :-/

So much for hoping.

Re: BA 9.01 released!

Posted: 02 Aug 2015, 17:04
by jamerlan