ideas for based aircraft
Posted: 29 Jun 2015, 00:59
So I'm playing with an idea and I'm wondering if anyone has advise on how to implement it and possible short comings of such a system. It would be a lua controlled system for aircraft that would force all aircraft to have a landing pad station (no landing on ground) or base, and any sorties from player commands would be then launched from said base, only for the aircraft to return if aircraft survive. I'm seeing issues with producing of aircraft from a factory which would require either aircraft factory/builder to already have established open pads or some kind of ferry system that would require sending newly produced aircraft to their bases. Either way it looks like build cues in a system like this would be impossible if not difficult. Maybe each pad would be the builder itself, and the factory could just be a build requirement check, that way you don't have to implement such a complicated home checking system, and a simple system like zwzsg tech system could limit 1 unit per pad. Maybe it would not be that complicated after all?
Anyways I have memories of a scrapped s44 aircraft system, that was replaced in favor for an off screen airbase for air sorties and seemed to work decently. But I don't remember how far the old air system got or the details on its workings.
Also there was a drone system for ZK carriers perhaps, (I dont remember its been awhile since I messed with ZK) that might have a similar function. Does any body know the specifics of the ZK drones?
Anyways I have memories of a scrapped s44 aircraft system, that was replaced in favor for an off screen airbase for air sorties and seemed to work decently. But I don't remember how far the old air system got or the details on its workings.
Also there was a drone system for ZK carriers perhaps, (I dont remember its been awhile since I messed with ZK) that might have a similar function. Does any body know the specifics of the ZK drones?