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Joystick control for FPS mode.

Posted: 28 Dec 2005, 16:38
by Rimburner
Now this is just an idea, might not be do-able, but who knows...

You're flying an aircraft, now I will say one thing before I go further, I can't make it better, all I am capable of is ideas

With that out of the way... Wouldn't it be cool to have the option of using a joystick to fly that hawk, full throttle, at 90 degrees bank, through that gap between the MT's in the enemy base (which would equire some VERY accurate collision spheres/boxes/cylinders/models), or buzz the tanks your ally is sending to back-up the attack? Be all military-like and pull the trigger to launch those missiles that we all love so much. Sure it won't quite be IL2 but it'd still be fun as flying a hawk with a joystick.


[edit] Sorry I shouldn't vote on my own poll but I couldn't resist...

Posted: 28 Dec 2005, 19:51
by Chocapic
well as far as i see this is a rts not a plane's game or a fps.
There are a lot more important things to be implemented.

Posted: 28 Dec 2005, 20:44
by GrOuNd_ZeRo
I don't really see the point, but I do believe having a flight-sim-esque model for flight would be really neat, I would like vehicles to behave more like GTA or BF2, so they can fly a little when they go fast on a ramp etc.

Physics

Posted: 29 Dec 2005, 01:40
by Rimburner
The leaving ground bit would be cool, but we'd need a new physics engine for it, it seems that the curent one doesn't support momentum that accurately. Yet.

And let's be honest, how many of the FPS changes ARE necessary? This is for if any of the SY's, or a modder, gets bored and wants to go scripting. If you don't think I know what's important in a game *cough* chocapic *cough*, you're probably right in most cases. :-)

Is for bored scripters.
Not major developement.

Posted: 29 Dec 2005, 06:15
by Maelstrom
It would be fun to use, but as has been said, there are more important things. If someone does get bored though, it would be pretty cool to see this implemented.

Posted: 31 Dec 2005, 08:32
by LocalFiend
Joystick FPS for spring is awesome, its the only control I use for first person, the mouse is just too touchy. Its not bad now but it'l be a lot better if they ever seperate the camera from the aiming reticle.

Posted: 31 Dec 2005, 20:31
by Zoombie
It would be cool...but pointless!

Posted: 31 Dec 2005, 22:00
by Doomweaver
To be honest, I sort of wish they'd remove the FPS feature, but whatever.

Posted: 31 Dec 2005, 22:18
by M@n1@c
nobody take control of a plane to fight, they on only do that for artellery (is good for extra range)