SNiper is too god
Posted: 23 Feb 2015, 07:53
Tell me about ba, well it has peewees, rocket bots, an hlt, dsd afus, snipers, zeuses and a bombers. Oh, that sounds interesting. Yes, and there is more, but its not really that much used, so...
Im saying why not nudge less used units towards more usage? Why is it called balanced if average battle has well over 50% arm rebel players and you always see snipers and zeus. Lots of zeus.
Commando is a good example, who used it before it became something, before it became a trollmando! And then it was nerfed back a bit. But it was a good nerf. Now its good. Doesnt see much usage after 20 minutes, but still... But to fix that, give it a cloakability with gigantic energy drain = good ish for later game trollmandoing too.
Sniper still very very much used. Because very powerful magical mythic unit. Makes t2 tanks disappear. Makes bases disappear. But its good for rez bots, less work for them, all metal sent to 5th layer of hell by magical mythic unit. Just a tad longer reload time? Inability to shoot while moving? Now it encourages spam and lag(see above, t2 tanks disappear). Ive even been kicked from a game for using t1 spam against magical mythic unit, I was so sad.
Zeus, lots of them. Less quantity, more quality?
Why be crawling bombs so expensive? Not used if there is no water. Why use fidos when you can spam zeus. Why use maverick? Because mav not that usable. Goddamn super cool regeneration and exp gain is worth nothing really when armor and hitpoints are shitty. Double its exp hitpoint gain. Or better, double exp hitpoint gains for all units, triple for mav. Reward good microing, you really cant tell any difference between 0 exp unit and a 3.0 exp unit.
Why make tanks when you can make zeus.
Leveler so slow. Well all that energy used to make its kick-ass armor must slow it down..... You can kiss pw spam goodbye if someone makes the double mistake of going core and then t1 vehicles as core. !xenope so wrong.
Penetrator good, but good in good way, as it really blows up when it dies. Less penetrative balls. Balls in the game should be penalized, dont need no balls in this game. Then again, why make penetrators when you can make snipers. Why make vehicles when you can make zeus with snipers.
Core t2 bots see good range of use. In some battles people even use something else than just advanced crawling bomb spam. Nerf that unit, really. Or delete it.
Im saying why not nudge less used units towards more usage? Why is it called balanced if average battle has well over 50% arm rebel players and you always see snipers and zeus. Lots of zeus.
Commando is a good example, who used it before it became something, before it became a trollmando! And then it was nerfed back a bit. But it was a good nerf. Now its good. Doesnt see much usage after 20 minutes, but still... But to fix that, give it a cloakability with gigantic energy drain = good ish for later game trollmandoing too.
Sniper still very very much used. Because very powerful magical mythic unit. Makes t2 tanks disappear. Makes bases disappear. But its good for rez bots, less work for them, all metal sent to 5th layer of hell by magical mythic unit. Just a tad longer reload time? Inability to shoot while moving? Now it encourages spam and lag(see above, t2 tanks disappear). Ive even been kicked from a game for using t1 spam against magical mythic unit, I was so sad.
Zeus, lots of them. Less quantity, more quality?
Why be crawling bombs so expensive? Not used if there is no water. Why use fidos when you can spam zeus. Why use maverick? Because mav not that usable. Goddamn super cool regeneration and exp gain is worth nothing really when armor and hitpoints are shitty. Double its exp hitpoint gain. Or better, double exp hitpoint gains for all units, triple for mav. Reward good microing, you really cant tell any difference between 0 exp unit and a 3.0 exp unit.
Why make tanks when you can make zeus.
Leveler so slow. Well all that energy used to make its kick-ass armor must slow it down..... You can kiss pw spam goodbye if someone makes the double mistake of going core and then t1 vehicles as core. !xenope so wrong.
Penetrator good, but good in good way, as it really blows up when it dies. Less penetrative balls. Balls in the game should be penalized, dont need no balls in this game. Then again, why make penetrators when you can make snipers. Why make vehicles when you can make zeus with snipers.
Core t2 bots see good range of use. In some battles people even use something else than just advanced crawling bomb spam. Nerf that unit, really. Or delete it.