Page 1 of 3
New SupCom Picture
Posted: 19 Dec 2005, 23:27
by Chrispin
I was just looking around for an avatar on google images when I just happen to stumble apon this picture of Supreme Commander. Take a look.....
http://tgz3d.com/battle5.jpg
Is this real? Well, I'm pretty sure. It's a new one, or maybe I've just been gone for a long time. I don't know. But it looks like the regular sized maps are gonna be fairly decent, there are going to be craters, and they are finally going to let you actually make WALLS. Rather than just dragons teeth. Oh and the Cybran sign in the bottom right, I think it was remade or something to where it had two curves on each side or maybe thats an earlier Cybran sign.
Posted: 19 Dec 2005, 23:46
by Decimator
It says it's a mockup, so not real.
Posted: 20 Dec 2005, 00:02
by Chrispin
Oh, I guess I didn't pay attention . Sorry.

Posted: 20 Dec 2005, 00:46
by aGorm
Its an earth 2150/60 screen shot with units pasted on. And a new gui drawn over the top. for real. (those fences are stright from thsoe games)
aGorm
Posted: 20 Dec 2005, 00:58
by Das Bruce
aGorm wrote:Its an earth 2150/60 screen shot with units pasted on. And a new gui drawn over the top. for real. (those fences are stright from thsoe games)
aGorm
I could have sworn it looked familiar.
Posted: 20 Dec 2005, 02:22
by Tim Blokdijk
I think it's fake on the same server you have a second picture:

Posted: 20 Dec 2005, 05:26
by FizWizz
the GUI in that second picture (the fake, or 'more fake') looks horribly uninfomative and inefficient.
Posted: 20 Dec 2005, 06:45
by Maelstrom
and that map would be tiny. No bigger than the medium sized Spring maps.
Posted: 20 Dec 2005, 20:12
by Chrispin
FizWizz wrote:the GUI in that second picture (the fake, or 'more fake') looks horribly uninfomative and inefficient.
Yeah, that's what I was wondering about in the first place. All it shows is a minimap and three units that are "supposedly" being commanded.
Posted: 20 Dec 2005, 20:15
by Chrispin
Maelstrom wrote:and that map would be tiny. No bigger than the medium sized Spring maps.
And actually Spring maps aren't too big. If you look closely at the minimap it looks like twice the size of a NORMAL Spring map. Now if you call the map WideOpenCombat normal sized, then I could see that being smaller.
P.S. How big can Spring maps be made?
Posted: 20 Dec 2005, 20:17
by AF
The major limit on how bgi a map can be in spring is cpu and memory pwoer. Fine our comptuers could handle playing on much bigger maps, but the map makers computer would collapse under the strain of compiling the map.
Last i heard the map limit was 32x32 then it was doubled to 64x64, but most map makers darent breach the 30x30 barrier without first doing a system overhaul.
Posted: 21 Dec 2005, 03:16
by GrOuNd_ZeRo
well, sure does look prettier than those supcom shots...
Posted: 21 Dec 2005, 03:51
by Zoombie
You obviously havent seen the recent SupCom screeny's
Posted: 21 Dec 2005, 04:03
by smoth
that looks fake, supcom is a game on a HUGE scale small islands like that would be little more then specs on a map.
Posted: 21 Dec 2005, 06:26
by Decimator
Alantai Firestar wrote:The major limit on how bgi a map can be in spring is cpu and memory pwoer. Fine our comptuers could handle playing on much bigger maps, but the map makers computer would collapse under the strain of compiling the map.
Last i heard the map limit was 32x32 then it was doubled to 64x64, but most map makers darent breach the 30x30 barrier without first doing a system overhaul.
Actually, Alantai, mapconv simply won't compile a map with a texture file larger than about 600 meg(28x28). It doesn't run out of memory or any system resource, it just throws up an error and dies. I tried.

Posted: 21 Dec 2005, 10:26
by Weaver
Decimator wrote:Actually, Alantai, mapconv simply won't compile a map with a texture file larger than about 600 meg(28x28). It doesn't run out of memory or any system resource, it just throws up an error and dies. I tried.

So if the texture file was JPG, which still may be supported, would that work better? Or is it an overflow somewhere else?
Posted: 21 Dec 2005, 12:25
by DeathHawk
This game is going to be Great

!!!! this is going to be the next big thing The new total annihilation we all been wanting but with a new name

!!!
I have to say this..... ITS ABOUT BLOODY TIME!!!!!
I dont know about you guys but i have my 100 bucks Ready and as soon as that game hits the stores i am there.
YEAH BABY YEAH!!!!!!!!!

!!!
Posted: 21 Dec 2005, 12:30
by SwiftSpear
DeathHawk wrote:This game is going to be Great

!!!! this is going to be the next big thing The new total annihilation we all been wanting but with a new name

!!!
I have to say this..... ITS ABOUT BLOODY TIME!!!!!
I dont know about you guys but i have my 100 bucks Ready and as soon as that game hits the stores i am there.
YEAH BABY YEAH!!!!!!!!!

!!!
That isn't a screenshot of sup comm. It's another game with sup com units edited into the image.
Posted: 21 Dec 2005, 12:47
by Das Bruce
A rather disapointing game too I might add.
Posted: 21 Dec 2005, 12:49
by DeathHawk
I have seen all the supcomm screens and i have read all the interviews from Crise taylor and in most of the forums around.
So far i know what this game is going to be like and its going to far exeed any other RTS around.
The game is going to have 500 to 1000 units per side!!! the maps are going to be Bigger then ever before and if you think thats it you gots another thing commen because its going to have so many more elements that has never been seen in another game before!!!
according to chris taylor Supcomm will be the next biggest modded game ever