8 bit height conversion to 16 bit height
Posted: 11 Jul 2014, 12:55
Hey all,
I was working on a re-build of an old map and wanted to solve the banding issue for 8bit height images.
I worked out a technique that is better than a straight gaussian blurr, or convolution.
Separate out the image into separate frequency layers
start at the bottom(lower frequencies).
colour select the neutral colour with little to no threshold, and a bit of feathering.
then blurr the frequency above.
repeat till you reach the top..
You will still lose data, but what it does is blurr any high frequencies that arent surrounded by lower frequencies.. so a large plane with a high frequency line running through it(banding) gets eliminated.
I was working on a re-build of an old map and wanted to solve the banding issue for 8bit height images.
I worked out a technique that is better than a straight gaussian blurr, or convolution.
Separate out the image into separate frequency layers
start at the bottom(lower frequencies).
colour select the neutral colour with little to no threshold, and a bit of feathering.
then blurr the frequency above.
repeat till you reach the top..
You will still lose data, but what it does is blurr any high frequencies that arent surrounded by lower frequencies.. so a large plane with a high frequency line running through it(banding) gets eliminated.