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Additions to XTA

Posted: 17 Dec 2005, 22:15
by Min3mat
some bad ass lvl2 hovers would be nice ^-^

Posted: 17 Dec 2005, 22:25
by Kixxe
May sound weird, but i would want a amphibient artillery... or like, a merl that can go underwater and fire missiles...

oh, and super airtransports that can carry up to 5 units!

Cloakebole crawling bombs. Badass.
Fake crawling bombs. usefull.

New level 1 tank for core with more hp and attackpower, but slow. Range as a flash. Laser.

Acual level 1 artillery?

Transportebole tower factory?

Thats all i can think of of the moment...

Posted: 18 Dec 2005, 00:30
by Archangel of Death
How about the ones Yeha already asked for so we can get multi-stage weaponry!

Posted: 18 Dec 2005, 09:28
by Zenka
Kixxe wrote:Transportebole tower factory?
MTR, but not the whole post.
As for multi stage weaponary, that should be MTR as well. It Rotates more often.
Who know what Yeha is working on right now. but he did requested new models.
(And why is this posted on off topic?)

Posted: 18 Dec 2005, 10:24
by Min3mat
because normally these threads go off topic within 3 posts, this hasn't though! :D

Posted: 18 Dec 2005, 13:11
by Weaver
/me fondly remembers the Big John, Battle Bee, and Dreadnought.

Posted: 19 Dec 2005, 16:25
by Comp1337
big John? err...

but some badass units for XTA would rock. like the raven, it pwnd, the (almost) perfect addition as it was perfectly balanced..

Transportable towers

Posted: 19 Dec 2005, 20:14
by Pxtl
Transportable towers could be done simply by changing the core towers into immobile units instead of armed buildings. LLTs, HLTs, flakkers, etc. could all be made into transportable. Youd' get some fun effects - deployable defenses, but they'd also be moved around by large explosions.

Posted: 19 Dec 2005, 21:23
by Guessmyname
special transports can pick up buildings anyway.

Posted: 19 Dec 2005, 22:30
by Weaver
Comp1337 wrote:big John? err...
Big John and Battle Bee were Skunkwork's Units

Dreadnought was by PWD