[SOLVED] "neverend" mod option not working
Posted: 19 May 2014, 18:54
I have
and
which I added manually in my start script, and my game still ends if all units die. Is there any way to stop that from happening. This prevents me from restarting or loading scenarios when I'm developing.
Full script.txt.
For reference I'm using the develop build of Spring and ba:test, Infolog.
Do note this is all actually run with https://github.com/gajop/Scenario-Editor-BA so some infolog output may be confusing.
Code: Select all
deathmode=neverend;
and
Code: Select all
teamdeathmode=none;
which I added manually in my start script, and my game still ends if all units die. Is there any way to stop that from happening. This prevents me from restarting or loading scenarios when I'm developing.
Full script.txt.
For reference I'm using the develop build of Spring and ba:test, Infolog.
Do note this is all actually run with https://github.com/gajop/Scenario-Editor-BA so some infolog output may be confusing.