spring 95 has no MT anymore
Posted: 09 Nov 2013, 11:32
Is there any other way of restoring performance than going back to 94? What are the plans for the future of BA?
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
BA:R (see http://springrts.com/phpbb/viewtopic.php?f=44&t=30537) and the creation of singleplayer campaign/missions are the major plans for the future of BA.What are the plans for the future of BA?
When I put it through my usual stress testing 95.0 (which uses c++11 threadpools) actually did better that both 94.0/1 versions, but of course it will vary.Is there any other way of ...
Oh nice, some stress testing benchmark facts are welcome. So your view is that 95 is generally performing better and people having performance problems most likely are suffering from bad spring installations?Silentwings wrote: When I put it through my usual stress testing 95.0 (which uses c++11 threadpools) actually did better that both 94.0/1 versions, but of course it will vary.
Also if that does not help then you could upgrade your CPU and/or GPU to increase your ingame FPS rate.Silentwings wrote: In general you can increase perf by using lower gfx settings in spring.exe -> edit settings (http://springrts.com/wiki/Springsettings.cfg).
I let the spring installer upgrade my previous installation and I am experiencing bad performance. I followed the advice above to do a complete clean install of spring but it didnt change anything. As soon as I put my usual config back in place in the new installation I had the same bad performance.Silentwings wrote: Make sure you haven't installed your new spring over the top of old (never do this, see http://springrts.com/phpbb/viewtopic.php?f=11&t=31136 if you did).
Several people had problems caused by lack of clean install issues. Yes my impression is that 95.0 is generally performing better but as I said above, I'd expect variation for different systems.So your view is that...
Came from reading http://springrts.com/phpbb/viewtopic.ph ... +structure and the fact that it had already helped several people fix their configs.Is that rule ... from the devs or where does it come from?
E.g. Some people 'lost' their old settings but their old settings contained gfx driver related fixes.I dont see how these are connected currently.
I am about the problem that performance is bad even when using the same config as before. Using a wrong config is another problem.Silentwings wrote:E.g. Some people 'lost' their old settings but their old settings contained gfx related fixes.I dont see how these are connected currently.
Spring using not the settings file that users thought it would is one thing. Spring having bad performance is another.
The possibility for a connection seems clear there to me; also for some people (as you say, not you) it happened.E.g. Some people 'lost' their old settings but their old settings contained gfx driver related fixes.
(not tested myself, my fps seemed to went up anyway with 95..maybe because my gfx card does not support so fancy things)But luckily it turned out performance could be restored by disabling AllowDeferredMapRendering and AllowDeferredModelRendering in springsettings.cfg.
But luckily it turned out performance could be restored by disabling AllowDeferredMapRendering and AllowDeferredModelRendering in springsettings.cfg.