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BA 7.84 Released!
Posted: 07 Nov 2013, 21:52
by Silentwings
Changelog for 7.83 -> 7.84
BA 7.84 needs Spring 95.0 or later to work correctly!
> Added LUA loadscreen
> Fixed StartPointAssist and enabled
> Added NewbiePlacer as modoption
> Added support for queueing in Set Target
> Made AdvPlList relative to bottom right corner of screen
> Added TrueSkill column to AdvPlList
> Fixed Mex Upgrader not working after rejoin
> Added more death messages
> Fixed SleepAward name colour
> Fixed battleships having sub icon
> Added shards effect for wreck/heap damage
> Increased delay in Autoquit slightly
> All weapons can target features (including dt/walls)
> Fixed Chainsaw/Eradicator sometimes not firing
> Fixed Kroggy footcrusher weapon
> Reduced hp of Fortification Wall, increased cost
> Reduced closed & open hp of Doomsday Machine, increased e cost
> Reduced T1 subs speed slightly
> Increased Mercury/Screamer aoe, reduced edgeeffectiveness
> Increased Merl/Diplomat speed, made stealthy, tweaked weapon
~ Bluestone, TheFatController, BrainDamage, Beherith, Nixtux, DeadNightWarrior
Download Here
http://springfiles.com/spring/games/bal ... ilation-42

Re: BA 7.84 Released!
Posted: 07 Nov 2013, 22:13
by klapmongool
Good stuff! Especially the nanoframe reclaim and reduced t1 sub speed. I also like that you are slightly adjusting very impopular units. Hopefully these will be used for their respective roles from now on.
Thanks!
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 00:22
by dansan
\o/
enginegamesyncedrelease - very nice!
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 09:30
by jamerlan
I love nanoframe reclaim, TS in adv player list and DOOMSDAY NERF!! Great Job!!
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 12:35
by jamerlan
depthcharges are not working (Anemone)
They are missing targets
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 12:37
by klapmongool
As I said in lobby; nanoframe reclaim not working.
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 15:44
by FabriceFABS
Thx !
Re: BA 7.84 Released!
Posted: 08 Nov 2013, 19:11
by Silentwings
nanoframe reclaim not working.
Yes, looking into it.
edit: now fixed in svn
Re: BA 7.84 Released!
Posted: 09 Nov 2013, 07:24
by Kapytii
Whats the kroggy footcrusher weapon?
Good thing about ddm and walls, maybe now we see less core players.
Re: BA 7.84 Released!
Posted: 09 Nov 2013, 09:46
by Silentwings
Whats the kroggy footcrusher weapon?
Try walking a kroggy through a crowded sea of smaller enemy units e.g. reapers - it will trample them to death.
Re: BA 7.84 Released!
Posted: 10 Nov 2013, 15:27
by albator
I noticed most weapons (e.g. green laser on core t2 destroyer, rocket from rocko, llt,...) cannot hit unit being in water (e.g. ship, t1 torpedo launcher, ground (thud) unit being a underwater).
It looks like the projectile tries to aim at a too low position so that it reaches water before reaching the hit sphere on the targeted unit.
Dunno if that is engine related or not.
Re: BA 7.84 Released!
Posted: 10 Nov 2013, 18:09
by Silentwings
Ok, will look into it.
If you could make a short demo (use /cheat and /give and /godmode) to illustrate precisely what you mean that would be very helpful.
edit: you are right, mantised.
Re: BA 7.84 Released!
Posted: 10 Nov 2013, 18:45
by muckl
thx silentwings
Re: BA 7.84 Released!
Posted: 16 Nov 2013, 18:09
by Broker
in this version i cant hide spectators in advanced players list. And what the numbers mean near the name like 30 etc?
Re: BA 7.84 Released!
Posted: 16 Nov 2013, 18:20
by Jools
Broker wrote:in this version i cant hide spectators in advanced players list. And what the numbers mean near the name like 30 etc?
That's trueskill value. Like ELO in chess.
But what do the colors mean?
Re: BA 7.84 Released!
Posted: 16 Nov 2013, 18:53
by Silentwings
Jools wrote:But what do the colors mean?
Shares of white -> grey -> red correspond to the the variance of the displayed TS value, with white being the lowest. The * corresponds to privacy mode.
broker wrote:in this version i cant hide spectators in advanced players list.
Known bug, fixed in svn, thanks :)
Re: BA 7.84 Released!
Posted: 21 Nov 2013, 13:05
by jamerlan
I got strange error:
[f=0000000] Error: Lua LoadCode pcall error = 0, luaui.lua, error = 2, LuaUI/bawidgets.lua, [string "LuaUI/Widgets/gui_team_stats.lua"]:181: attempt to call upvalue 'getConfigSaveRelSizes' (a nil value)
http://pastebin.com/scETTB8v
Re: BA 7.84 Released!
Posted: 21 Nov 2013, 13:21
by Silentwings
From that infolog it looks to me as though your teamstats widget is broken.
Re: BA 7.84 Released!
Posted: 21 Nov 2013, 13:31
by jamerlan
ah.. true :-D Will remove it. Thanks!
Re: BA 7.84 Released!
Posted: 22 Nov 2013, 23:38
by CopyyyCattt
Is rebinding keybinds with an in game menu in there yet?