Total War Rome 2
Posted: 10 Sep 2013, 04:27
Anyone checked this one out?
Am I the only one who finds the visual style of this game kinda horrid?
Am I the only one who finds the visual style of this game kinda horrid?
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Same boat as you. Though I do still enjoy them from time to time, and also enjoy the modding community around most of the newer ones.gajop wrote:I've lost interest in the Total War series, and I started playing it with Total War Shogun (1) when I was much younger. I think it was because I felt they just improved the graphics of the combat, which is the part I least cared for.
I dont know. It is hard to describe.Das Bruce wrote:I want to but probably won't have the spare cash until next week. I really loved the first one.
What in particular do you dislike?
I got that fealing when i changed from medieval 1 to rome 1, now i dont have it at all and i cant go back to the old shogun and medieval.I dont know. It is hard to describe.
It's the feel of the UI.How the windows look, how the buttons feel and look, the portraits, the 2d art and pictures...
Even the actual strategic map seems a bit too busy and imprecise.
Up until now only when assaulting towns you will have several points to defend witch makes it a lot more interesting than bull rush to a single point.Also I really dont get the point capturing.during fights the defender has a point that the attacker must capture to win.
This new addition creates tons of problems.
First off It means its much harder to utilize the topographical features of the map since the capture point can just be in an open field..
I have to disagree here, i enjoy the fast pace, and i still think formations are even more important with the unit abilities they added in. For example i still use levy pikeman to hold my front, and they are cheap units (in multiplayer).Also, they seem to have sped up the battles and many times battles turn into chaotic cluster fucks as oppose to the disciplined formation battles back then
i agree with you on this.They seem to have also nabbed the idea of having no buildable transports (inspired by civ 5 maybe?) and allowing troops to just magically spawn them when they want to move through the sea.
Here compare this modded Rome 1 battle with what you usually see in Rome 2(total clusterfuck).scifi wrote:stuff
scifi wrote:...
Inst that the logic of all total war games, since rome 1 except shogun 2(witch was quite polished but still was streamlined as hell).==Troy== wrote:scifi wrote:...
"Lets release a shit buggy game at full price"
"In hopes that people will buy it"
"And other people will fix it for us for free"
"And more people will buy it later"
With all of the effort spent on fixing, why the heck not just make your own game with similar mechanics?
P.S. This sort of logic is nearly identical to AppleFan(TM) logic.
The only competition I can think of is the Civilization series, a digitized board game, on one side and whatever autistic spreadsheet graphics engine Paradox released recently on the other.scifi wrote:There isnt anything better in terms of grand strategy out there with real time battles and thats the only reason why they can pull it off, and the fact they also dont improve their game its a testement to the lack of competition.
iam sorry to hear you never gave the game and its sucessors a shot rather than the vannila experience.1v0ry_k1ng wrote:medieval 1 had a much better strategy map game, rome+ were all simplistic and I could never get into them
i had the same experience, but i guess since we didnt played it hardcore for 12 hours straigth, i guess we didn`t find that many bugs.Mr. Bob wrote:I really really enjoy it. A lot of the general complaints people have about instability I haven't experienced. It hasn't crashed once for me and it runs just fine on very high settings with textures and units set to whatever that highest setting is.
I don't even have that new of a card either. I'm still running a 6850 (1gb) ffs. Though, I did just upgrade everything else. (4770k, 16gb ram, etc.)
In terms of the game itself, I really like it over Rome 1. I like the new UI, and I like how the campaign is much less of a glorified land grab and more of an internal struggle with your own populace. I also like all that they carried over from Shogun 2.
In terms of bugs, I haven't really experience a whole lot. I guess I just got really lucky. The one time I did get one was when I was derping around with a siege tower and I wedged it in between some buildings and rocks.
I played it as soon as it was unlocked on steam for about 3 hours and then started to watch as everyone went nuts on metacritic and the forums. I was pretty surprised.
So, I dunno. I really enjoy it and think its an improvement, but that's because I haven't experienced what apparently everyone else on planet earth has.
That's the problem.scifi wrote:didnt played it hardcore for 12 hours straigth