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Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 12 Jul 2013, 10:23
by The Yak
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Onyx Canyon V1.6:

-Rain has been converted into a widget, it can now be turned on/off via widget menu
-Converting rain to widget form also fixed nanospray not showing for some people

1.5 Changes:

-More suitable detailtex used when /advmapshading off
-Fewer rain particles
-Brigther minimap
-No more norain version, based on general feedback rain works well, no error reports

Made by: The Yak
Based from Quoth 3 by Beherith
Precipitation gadget: trepan, Argh

Made with World Machine, GIMP, Komodo Edit, SpringMapEdit, FilterForge

http://springfiles.com/spring/spring-maps/onyx-cauldron

Re: Onyx Cauldron 1

Posted: 12 Jul 2013, 10:34
by Beherith
Absolutely stunning!

Re: Onyx Cauldron 1

Posted: 12 Jul 2013, 14:46
by Anarchid
This must be used as a propaganda poster.

Re: Onyx Cauldron 1

Posted: 12 Jul 2013, 20:19
by PicassoCT
Permission to clutter it with onyx features, made for beheriths future lava maps?

http://springrts.com/phpbb/download/file.php?id=8095

Re: Onyx Cauldron 1

Posted: 13 Jul 2013, 09:27
by Cheesecan
Really nice :-)

Re: Onyx Cauldron 1

Posted: 13 Jul 2013, 20:11
by Forboding Angel
Wow, really pretty!

Re: Onyx Cauldron 1

Posted: 14 Jul 2013, 05:09
by zwzsg
It reminds me of TA Crystal World. Except charcoal instead of purple colored.

Though it is the kind of map that would benefit from a custom DetailTex.

Re: Onyx Cauldron 1

Posted: 14 Jul 2013, 12:54
by Beherith
I loaded it up, and it looks absolutely stunning. and zw, I think it does have a very custom detailtex indeed.

Re: Onyx Cauldron 1

Posted: 14 Jul 2013, 15:32
by zwzsg
Really? Ah yes indeed there is, cont_DET.bmp. But it still looks like grainy concrete, which imo doesn't fit the crystalish feel of the map texture.

Re: Onyx Cauldron 1

Posted: 15 Jul 2013, 01:15
by Funkencool
Love the skybox, which fits the theme amazingly. Out of curiosity, did you use the same method for it as you did for the NASA/space ones you posted?

Re: Onyx Cauldron 1

Posted: 15 Jul 2013, 04:58
by The Yak
thanks all,
PicassoCT wrote:Permission to clutter it with onyx features, made for beheriths future lava maps?

http://springrts.com/phpbb/download/file.php?id=8095
Maybe if you were to split them up into different features yeah... right now their all clumped into one.
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Also very dark, hard to see the texture at a distance.
zwzsg wrote:Really? Ah yes indeed there is, cont_DET.bmp. But it still looks like grainy concrete, which imo doesn't fit the crystalish feel of the map texture.
the .bmp detailtex only is used when /advmapshading is off, enable SSMF to see what beherith is talking about.
Funkencool wrote:Love the skybox, which fits the theme amazingly. Out of curiosity, did you use the same method for it as you did for the NASA/space ones you posted?
it's one of the ones from smoth's pack here: http://springrts.com/phpbb/viewtopic.php?f=56&t=11009

Re: Onyx Cauldron 1

Posted: 15 Jul 2013, 10:17
by PicassoCT
I shall split them up then..

also..not sure, but seems to be normal messed up. Shouldnt be completely black.. more like broken onyxlava..

If still black, open in upspring, and select recalculate vertex normals

Re: Onyx Cauldron 1

Posted: 21 Jul 2013, 02:09
by The Yak
new version, some minor changes, no features yet... I have them working in upspring but may use on another map instead.

Re: Onyx Cauldron 1.5

Posted: 21 Jul 2013, 08:37
by PicassoCT
In artists we trust..

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 05 Aug 2013, 19:43
by The Yak
Bump for 1.6

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 16 Aug 2013, 12:12
by REVENGE
Whoa...

*applause*

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 16 Aug 2013, 13:44
by smoth
quick question, is that a fixed rain widget or the dicked up one where the rain moves WITH the camera pan?

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 16 Aug 2013, 17:36
by The Yak
Now that you mention it yeah, rain does pan with the camera... :shock:
Not really that noticeable during normal gameplay but still there, your post implies there is better rain out there that doesn't do this?

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 16 Aug 2013, 18:26
by KingRaptor
It also falls while the game is paused.

Re: Onyx Cauldron 1.6, Rain now togglable, nanospray fixed

Posted: 16 Aug 2013, 19:09
by Silentwings
It all depends what you want... some rain widgets simulate a battle taking place in the rain, others simulate you being in the rain watching a battle :p