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BA:R Arm models

Posted: 30 May 2013, 19:18
by Beherith
I decided to start a new thread for all the arm models. I will update it every time a model is added to svn.

You can always check progress, but the spreadsheet takes very long to load cause of all the images.
https://spreadsheets.google.com/ccc?hl= ... l=en#gid=0

Also, you can check out the models ingame, on the Polonium autohost.

Cremusses models:
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More arm buildings: Juno, air repair pad, twilight, ambusher and chainsaw.
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Re: BA:R Arm models

Posted: 31 May 2013, 08:20
by Beherith
Arm depthcharge launcher:
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Re: BA:R Arm models

Posted: 31 May 2013, 10:24
by PicassoCT
Yeah.. lets make the cheerleader to the impending damoklesdoom that is coming towards us smaller mods :(

Yes it looks good. No further coments. Do not encourage him.
Such "encouragment" is what got him the restraining order on public parks and the 50 m bancircle around woman everywhere. ;)

Re: BA:R Arm models

Posted: 31 May 2013, 10:55
by dansan
HolyShit - these look fantastic!

Re: BA:R Arm models

Posted: 31 May 2013, 15:38
by Senna
nice job

Re: BA:R Arm models

Posted: 01 Jun 2013, 14:44
by Beherith
Arm EMP
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Image

Dragon eyes:
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Re: BA:R Arm models

Posted: 01 Jun 2013, 17:54
by zerver
looks xtremely cool

Re: BA:R Arm models

Posted: 02 Jun 2013, 12:36
by Beherith
Arm Shield:

Image

Re: BA:R Arm models

Posted: 02 Jun 2013, 15:03
by Beherith
Dragon claw

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Re: BA:R Arm models

Posted: 02 Jun 2013, 18:56
by Silentwings
Looking great!

Re: BA model replacements

Posted: 03 Jun 2013, 18:26
by Beherith
Guardian
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Re: BA:R Arm models

Posted: 09 Jun 2013, 15:04
by Beherith
LLT:
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Nano tower

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Re: BA:R Arm models

Posted: 09 Jun 2013, 15:57
by Cheesecan
*drool*

Re: BA:R Arm models

Posted: 09 Jun 2013, 18:51
by PicassoCT
Only critique i can come up with- it doesent look "civilian" and i can imagine noober self walk into a first game and beeing dissapointed that the nano turrets everyone recommends dont defend my base.

Re: BA:R Arm models

Posted: 09 Jun 2013, 19:27
by smoth
maybe make the pillars around the nano glowing tubes?

Re: BA:R Arm models

Posted: 09 Jun 2013, 21:46
by Beherith
Picasso and smoth are both right on the nano. It was a rushed job I didnt think through.

Anyhow, FireStorm's arm destroyer:

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Re: BA:R Arm models

Posted: 09 Jun 2013, 22:21
by zwzsg
Maybe make the nanolathe shaped like a cone instead of a tube, so it looks like a nanobeak and not a gun.

Re: BA:R Arm models

Posted: 09 Jun 2013, 22:47
by Beherith
FireStorm's sharks teeth and decade:

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And his Conship:

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Re: BA:R Arm models

Posted: 10 Jun 2013, 00:20
by PicassoCT
Conship Katamaran- why did nobody else ever think of this. Brilliant, from the first day firestorm posted the models to this moment were they are ingame!

Re: BA:R Arm models

Posted: 10 Jun 2013, 01:31
by Jazcash
It'd be even cooler if they had no front or rear and could move either way without having to rotate