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New Map I'm woring on
Posted: 28 Nov 2005, 02:27
by Forboding Angel
Feast your eyes...
I think it looks cool anyways :D

Posted: 28 Nov 2005, 02:40
by Das Bruce
Dont' forget to stick the sun to 90degrees when you render it.
What are you using?
Posted: 28 Nov 2005, 02:45
by Caydr
Am I the only one who sees a smiley face?
Posted: 28 Nov 2005, 02:52
by Forboding Angel
thx for the reminder bruce :D I forgot to do it at first
Posted: 28 Nov 2005, 03:27
by Doomweaver
Looks awsome!
Posted: 28 Nov 2005, 03:39
by FolCan
Caydr wrote:Am I the only one who sees a smiley face?
No youre not lol
Posted: 28 Nov 2005, 04:14
by Forboding Angel
l3dt with my own heightmap (which was a complete bitch to do btw)
Posted: 28 Nov 2005, 04:25
by Forboding Angel
ok messed around with my heightmap a little bit and here are the results. I like them a lot better myself.

Posted: 28 Nov 2005, 04:44
by Warlord Zsinj
Can we get some angled shots to see perspective?
Posted: 28 Nov 2005, 04:50
by Forboding Angel
hehehe not yet. I'm working on that. THe only compiled version I have is 4x4 and I don't think that will do ya :D
Posted: 28 Nov 2005, 07:20
by Forboding Angel
ok this is not how it looks in spring (Looks a lot better in spring)
THis is simply the my map in a 3d viewer program

Posted: 28 Nov 2005, 09:12
by Das Bruce
l3dt has a crap veiwer. We demand spring screens!
Posted: 28 Nov 2005, 17:38
by Forboding Angel
hehehe well here is another project I'm working on the side... Recognize it? (BTW disclaimer: This is not the terrain texture I'm going to use, it is simply an example).
In case you don't recognize it... It's the map made by (IMO) the mapping GOD of ota, C_A_P
Map name: Foothills
Posted: 28 Nov 2005, 21:23
by AF
I couldnt see a smiley face btu i saw a duck face.
Looks nice, will yuo be using any features on the first one? I havent played foothills either, so I'm looking forward to it ^_^
Posted: 28 Nov 2005, 21:45
by Forboding Angel
Features? No prolly not.
No offense to the designers but most of the features I've seen are rather low quality and I like my quality :D I try to get quality anyway :) (BTW if I'm wrong pls pls correct me so that I can correct and mistakes I may be about to make? - Did that not make sense to anyone else, or is it just me? :))
Trees and grass are to be expected. I'll be using mothers mapconv for this map and a few new things I'm not quite as experienced with so keep me in your prayers :D
Posted: 28 Nov 2005, 22:01
by NOiZE
well u could try to make some features your self... it just gives map that extra bit
Posted: 28 Nov 2005, 22:47
by Forboding Angel
Well I hope I didn't offend anyone with my last post.
Noize, I agree completely, only problem is the fact that I don't know the first thing about modelling.
If someone who reads this thread would like to help me a bit as far as modeling some features, just let me know. I would be happy to have any input/help I can get :D
Posted: 29 Nov 2005, 13:58
by NOiZE
u could learn it.