Spring doesn't handle bomb release points properly
Posted: 23 Nov 2005, 22:17
				
				In AA, the advanced bombers have a couple of invisible rotating points beneath them.  The outermost point is the bombdrop piece.  Problem is, Spring doesn't actually use it the way that OTA does... Seems to just pick a spot in the middle of the model and drop it from there.  Sure makes for a neat effect in OTA when bombs come down in a random pattern - great for destroying armies.
Anyway, could this be fixed or gotten past somehow? Maybe He Whose Name Begins With Z And Ends With G But Whose Middle Letters Escape Me might know a way?
			Anyway, could this be fixed or gotten past somehow? Maybe He Whose Name Begins With Z And Ends With G But Whose Middle Letters Escape Me might know a way?