XTA Changelog
Posted: 26 Jan 2013, 21:49
				
				Patch 1.6, 26.1.13
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* Fixed wrong player faction update in adv. playerslist
* Added widget with sound when cloaking, decloaking
* Added widget with sound when ordering self-d
* Added cursor out of range when ordering attack. Drop attack order when static defense orders an attack on ground, which is of range.
* Split sounds into following categories: explosions, gui and unitreply. Each has different parameters. This should also fix local sounds modoption, although that's hard to test without many players in a battle.
* Changed limit for shallow water from 50 to 25. Updated sound and splash gadgets. Changed CEG for splash and deep undersurface hit. Edit: there are two limits: 25 depth is when water is shallow. If explosion occurs above 5 then the explosion is termed shallow.
* Crashing aircraft can occur when hp is below 50%, and odds reduced from 100% to 33% Those are just some fast numbers and they can be tweaked. I don't think 100% should crash though.
* Remove Recvluarulesmsg callin after game start
* Improved performance of minimapX gadget. Fixed no self pwn one.
* Missions were added, but they are not part of this patch.
* Something else, please fill in...
Link: http://springfiles.com/spring/games/xta-9725-p16
			---------------------------------
* Fixed wrong player faction update in adv. playerslist
* Added widget with sound when cloaking, decloaking
* Added widget with sound when ordering self-d
* Added cursor out of range when ordering attack. Drop attack order when static defense orders an attack on ground, which is of range.
* Split sounds into following categories: explosions, gui and unitreply. Each has different parameters. This should also fix local sounds modoption, although that's hard to test without many players in a battle.
* Changed limit for shallow water from 50 to 25. Updated sound and splash gadgets. Changed CEG for splash and deep undersurface hit. Edit: there are two limits: 25 depth is when water is shallow. If explosion occurs above 5 then the explosion is termed shallow.
* Crashing aircraft can occur when hp is below 50%, and odds reduced from 100% to 33% Those are just some fast numbers and they can be tweaked. I don't think 100% should crash though.
* Remove Recvluarulesmsg callin after game start
* Improved performance of minimapX gadget. Fixed no self pwn one.
* Missions were added, but they are not part of this patch.
* Something else, please fill in...
Link: http://springfiles.com/spring/games/xta-9725-p16