Missing cursors
Posted: 20 Jan 2013, 12:08
Found some cursors in OTA, in /anims/cursors.gaf. Does anyone know if the corresponding stuff already exists in spring. What's a GAF file anyway?
Here are some examples:
When attack point is outside of range:

When ordering a bombing run:

There's also a teleport cursor, but I guess that's never used in xta anymore. Unless maybe in the missions.
The bombing run would be nice to have, but just luxury really. The out of range would be quite handy to implement.
Here are some examples:
When attack point is outside of range:

When ordering a bombing run:

There's also a teleport cursor, but I guess that's never used in xta anymore. Unless maybe in the missions.
The bombing run would be nice to have, but just luxury really. The out of range would be quite handy to implement.