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Re: Random WIP 2013+

Posted: 03 Oct 2013, 15:51
by Funkencool
AF wrote:What're you aiming for?
I'm pretty aimless as far as font goes at the moment but thanks for the good advice
Beherith wrote: Save team color to alpha and set the glColor and blending mode?
Well I guess that would solve having 2 images, but I think I'd prefer to keep the alpha for transparency for multiple reasons.

One big one is so it can use the chili skin for the background.
Image
There's all kinds of things wrong with that screen but I think some cooler stuff could be done.

Re: Random WIP 2013+

Posted: 03 Oct 2013, 15:56
by Funkencool
Also I think this has been my favorite setup so far
Image

Re: Random WIP 2013+

Posted: 03 Oct 2013, 15:59
by gajop
Not sure if I've mentioned it, but you should include hotkey codes in the build and order menu.

Re: Random WIP 2013+

Posted: 04 Oct 2013, 04:36
by luckywaldo7
gajop wrote:Smart thinking, GJ.
+1, it works and the build pics look really good.

Have you managed to automate it or have you done it all by hand so far?

Re: Random WIP 2013+

Posted: 04 Oct 2013, 04:52
by Funkencool
luckywaldo7 wrote: Have you managed to automate it or have you done it all by hand so far?
I made a batch script to use with imagemagick for the overlays but it could use a little work, as I had to use some batch processing in gimp too (Stuff that could also be done in imagemagick).

Plus its simple in chili too

Code: Select all

local image = Chili.Image:New{
 parent   = button,
 height   = '100%', width = '100%',
 file     = "BuildIcons/Units/"..cmd.name..".png",
 children = {
  Chili.Image:New{
   color  = teamColor,
   height = '100%', width = '100%',
   file   = "BuildIcons/Overlays/"..cmd.name..".png",
  },
 },
}

Re: Random WIP 2013+

Posted: 08 Oct 2013, 22:56
by PicassoCT
Hey everyone - Carrepairer is working on a Elf he is going to donate to the comunity... just ask him when he is done.
Image

Re: Random WIP 2013+

Posted: 09 Oct 2013, 11:18
by SirArtturi
The progress and results of BAR looks very good (promising I would even say). Now I wonder, whats the ETA?

Re: Random WIP 2013+

Posted: 09 Oct 2013, 13:15
by FireStorm_
that depends... Do you know how to atlas? :-)
(some modelling has/can still be done too; just ask if interested)

I believe the un-official date of 'completion' is year's-end.
That's mainly model art. Other area's are less well-defined/planed afaik.
and think that could still be doable. (But with current man-power it might take a bit longer, not sure...)

Re: Random WIP 2013+

Posted: 18 Oct 2013, 18:43
by varikonniemi
Funkencool wrote:Also I think this has been my favorite setup so far
Image
This is one of the best spring UI:s i have seen. Good work, i am excited to test out spring 95 / BAR

Re: Random WIP 2013+

Posted: 20 Oct 2013, 19:51
by PicassoCT
Your message contains too few characters.

Re: Random WIP 2013+

Posted: 20 Oct 2013, 20:59
by smoth
It looks great but it is too monochromatic, the walls could be like a pale tan or something with rust around them under the tin roof, that way it isn't such a brown blob at a distance.

Re: Random WIP 2013+

Posted: 24 Oct 2013, 23:27
by FireStorm_

Re: Random WIP 2013+

Posted: 25 Oct 2013, 00:33
by Beherith
srs coolness Firestorm :)

I made a user interface designers wet dream:
Image
Cause I sure as hell aint gonna go through 300 units by hand.

Re: Random WIP 2013+

Posted: 25 Oct 2013, 01:31
by FLOZi
Doin' it wrong. :(

Re: Random WIP 2013+

Posted: 25 Oct 2013, 01:40
by Beherith
why? im open to better ideas.

Re: Random WIP 2013+

Posted: 25 Oct 2013, 02:33
by jK
Beherith wrote:why? im open to better ideas.
make it ingame: use Lua + Chili

Re: Random WIP 2013+

Posted: 25 Oct 2013, 17:34
by FLOZi
jK wrote:
Beherith wrote:why? im open to better ideas.
make it ingame: use Lua + Chili
Actually an in-game killed script editor would be awesome, but I was mainly bemoaning the idea of 1-unit-1-script.

Re: Random WIP 2013+

Posted: 26 Oct 2013, 19:29
by LordMuffe
@FireStorm_ : looks really good, I especially like the "insides" of the tracks.


missile-tower, green is team-color. Texture needs still some details, but overall its finished. Does anyone know how I can get wings3d to show white as white, not gray like in this picture?

Image

Re: Random WIP 2013+

Posted: 26 Oct 2013, 20:55
by smoth
Setup better lights?

Re: Random WIP 2013+

Posted: 04 Nov 2013, 19:33
by FireStorm_
@LordMuffe: I like your reload system :-)
(Low effort animation, and far better end result than a more static model. Wonder how it will turn out...)

And I just made this picture:
Image