Don't show projectiles outside of line of sight
Posted: 01 Dec 2012, 13:13
For some reason, projectiles are globally visible. I'd like to propose to make them only visible when player has LOS, because, that's how we define line of sight. How come you can see the debris from a shell outside of LOS, but not a hawk fighter?
At least make it possible for game developers to choose how the visibility behaves.
Also, as a condequence, accessing projectiles withing LOS should be possible from a widget, just like it is currently possible with units.
At least make it possible for game developers to choose how the visibility behaves.
Also, as a condequence, accessing projectiles withing LOS should be possible from a widget, just like it is currently possible with units.