SpringLobby fails to recognize map when zipped in sd7 format
Posted: 22 Nov 2012, 03:08
Ok i have my map pretty much complete and springlobby recognizes it just fine when I it lives in its own folder mapname.sdd in the maps folder. When i zip it up with 7zip into mapname.sd7 the lobby no longer recognizes it.
I was poking around the downloaded maps that DO appear in the lobby and it seems like they all use the old smd mapinfo file. I used the blueprint MapInfo.lua file instead. Could this be the problem?
I have verified that there are no name conflicts in the maps folder and I deleted the mapname.sdd folder.
I have cleared the springlobby cache folder.
I followed the 7zip instructions in the wiki : http://springrts.com/wiki/Map_development
I have attached the sd7 if that helps.
Thanks
d-_-b
I was poking around the downloaded maps that DO appear in the lobby and it seems like they all use the old smd mapinfo file. I used the blueprint MapInfo.lua file instead. Could this be the problem?
I have verified that there are no name conflicts in the maps folder and I deleted the mapname.sdd folder.
I have cleared the springlobby cache folder.
I followed the 7zip instructions in the wiki : http://springrts.com/wiki/Map_development
I have attached the sd7 if that helps.
Thanks
d-_-b