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SpringLobby fails to recognize map when zipped in sd7 format

Posted: 22 Nov 2012, 03:08
by floatingpoint
Ok i have my map pretty much complete and springlobby recognizes it just fine when I it lives in its own folder mapname.sdd in the maps folder. When i zip it up with 7zip into mapname.sd7 the lobby no longer recognizes it.

I was poking around the downloaded maps that DO appear in the lobby and it seems like they all use the old smd mapinfo file. I used the blueprint MapInfo.lua file instead. Could this be the problem?

I have verified that there are no name conflicts in the maps folder and I deleted the mapname.sdd folder.

I have cleared the springlobby cache folder.

I followed the 7zip instructions in the wiki : http://springrts.com/wiki/Map_development

I have attached the sd7 if that helps.



Thanks
d-_-b

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Posted: 22 Nov 2012, 03:43
by enetheru
more than likely its to do with 7zip's "solid archives" option, I ran into this a while ago and behe pointed it out.

see if switching it off/on helps. :D

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Posted: 22 Nov 2012, 03:49
by Funkencool
enetheru wrote:more than likely its to do with 7zip's "solid archives" option, I ran into this a while ago and behe pointed it out.

see if switching it off/on helps. :D
Most likely, I also had the same problem.

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Posted: 22 Nov 2012, 07:44
by floatingpoint
Thanks! This fixed the issue.

For anyone who follows:
In the 7zip Add to Archive window the setting is called "Solid Block size:" and by default it is set to 2gb. This needs to be set to "Non-Solid"

d-_-b