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General Questions about Spring
Posted: 25 Oct 2012, 21:11
by dragenesis
1) Does Spring have destructible environments?
2) Does Spring have variable game speeds?
3) Have a map inside a building with multiple levels like a two story home?
Thanks in advance.
Re: General Questions about Spring
Posted: 25 Oct 2012, 21:15
by gajop
dragenesis wrote:1) Does Spring have destructible environments?
2) Does Spring have variable game speeds?
3) Have a map inside a building with multiple levels like a two story home?
Thanks in advance.
1) What does this mean? You can destroy features, you can make holes in terrain
2) Yes
3) Spring uses heightmap (maps are 2D), so no.
Re: General Questions about Spring
Posted: 25 Oct 2012, 21:31
by PicassoCT
General, Sir. Here are the answere you requested:
Yes)
Yes)
No - but if you are willing to work on the engine itself, it could become possible..
Re: General Questions about Spring
Posted: 25 Oct 2012, 21:59
by dragenesis
Thanks for the quick reply. The first two answers are good, though the last one is disappointing. I'll have to take a look into to what it would take to implement that.
Re: General Questions about Spring
Posted: 25 Oct 2012, 22:05
by dragenesis
Also, just to clarify, that means I can't even do anything like have a bridge and have units move on the bridge and underneath it, right?
Re: General Questions about Spring
Posted: 25 Oct 2012, 22:17
by gajop
No bridges, no caves, etc.
It would take a lot of work to do that, a lot of C++ work.
Re: General Questions about Spring
Posted: 25 Oct 2012, 23:44
by SinbadEV
dragenesis wrote:Also, just to clarify, that means I can't even do anything like have a bridge and have units move on the bridge and underneath it, right?
Yeah. This seems to be a common request... what other RTS engines allow this?
Re: General Questions about Spring
Posted: 26 Oct 2012, 00:19
by knorke
C&C Tiberian Sun has working bridges.
In spring you could use lua scripting to make something half working.