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0.91 Bugs: Bombing, unloading trans and building labs

Posted: 04 Sep 2012, 01:37
by Zonk
All in BA 7.70, since spring 0.91:

Bug 1:
Buildrange got decreased so much that its almost impossible to make T2 labs.
Order a con to make a T2 lab it will endlessly drive into the buildzone and out of it again. :roll:
If you are lucky maybe it will build that lab after about 5 minutes of this crap.
If not - T1 forever! :lol:

Why decrease buildrange anyways? It was fine. :?

Bug 2:
No moar line bombing for u!
I can order those line bombings - but then it will convert them to some sort of area attack... tho the bombers wont even bomb whatever they are targeting there.

Bug 3:
No moar airdrops for u!
People have problems unloading units transported by airtrans.

Fix plz, thanks!

Re: 0.91 Bugs: Bombing, unloading trans and building labs

Posted: 04 Sep 2012, 09:20
by Silentwings
1,3) Solved in BA svn by behe, will be fixed in next release (probably tonight).

Buildrange in BA was not decreased - the engine changed the way it calculates buildradii, post 89. Same thing with trans iirc, the way unit collisions were handled by the engine changed a little and BA had to change to match.

2) Still working on this one - ZK has bomber issues with 91 too, so it's at likely to be at least partly an engine issue.

edit: seems bombers/customformations work properly with Spring 91.0.1 and BA svn. Result is: all but line bombing is fixed for next BA release, but its possible that linebombing might have to wait for engine release.

Thanks for reporting :)