Page 1 of 1
problems with keybinds
Posted: 08 Jul 2012, 21:03
by wolas
so is it possible to bind lets say meta + number or whaetever other key V for example + number without trigering existing unit groups?
Re: problems with keybinds
Posted: 08 Jul 2012, 22:29
by Johannes
I'd try it with just uikeys.txt first, without going into any widgets.
just unbind the any+1 group1 commands, then bind them again without the any. Not tested but should work I think.
Re: problems with keybinds
Posted: 09 Jul 2012, 18:37
by wolas
unbind Any+1 group1
unbind Any+2 group2
unbind Any+3 group3
bind 1 group1
bind 2 group2
bind 3 group3
unfortunately like this it is not working my widget works correctly only if I unbind group1 also with simple "bind 1 group" I no longer can add unit to group...
So only way is if exists some sorta widget hack....
Re: problems with keybinds
Posted: 09 Jul 2012, 23:49
by Beherith
isnt bind ctrl+1 group1 good?
Re: problems with keybinds
Posted: 20 Jul 2012, 17:27
by wolas
It works...
bottom number is lichos autogroup and upper one is mine instagroup which basically binds any visible unit to group for faster micro(i hope) also it uses 1-6 numbers(can be changed) so no alien fingers needed to pick something like 10
units from instagroup can be selected by space + numbers oldschool groups simply pressing number
unbind Any+1 group1
unbind Any+2 group2
unbind Any+3 group3
unbind Any+4 group4
unbind Any+5 group5
unbind Any+6 group6
unbind Any+7 group7
unbind Any+8 group8
unbind Any+9 group9
unbind Any+0 group0
bind 1 group1
bind 2 group2
bind 3 group3
bind 4 group4
bind 5 group5
bind 6 group6
bind 7 group7
bind 8 group8
bind 9 group9
bind 0 group0
bind Ctrl+1 group1
bind Ctrl+2 group2
bind Ctrl+3 group3
bind Ctrl+4 group4
bind Ctrl+5 group5
bind Ctrl+6 group6
bind Ctrl+7 group7
bind Ctrl+8 group8
bind Ctrl+9 group9
bind Ctrl+0 group0
after few days of testing in normal games will release widget.
Re: problems with keybinds
Posted: 23 Jul 2012, 11:41
by Beherith
Tell me more about this autogroup, I dont quite understand what you mean with it. I think I use something similar with a bind on alt+z that selects all units on screen of types already in selection.
Re: problems with keybinds
Posted: 23 Jul 2012, 12:16
by wolas
http://springfiles.com/spring/lua-scripts/instagroup
Its for faster picking only one unit actually. Dunno how useful in "real life". Anyway this is my first widget which was not bundled with map.
Re: problems with keybinds
Posted: 23 Jul 2012, 22:00
by Beherith
Take a look at ba's building hotkeys widget to see how I did the bin/unbind on widget enable/disable.