Desync errors with ground units
Posted: 03 Jul 2012, 15:41
I've been trying to figure out why my game is desyncing, but it's really puzzling to me. I can move my air units around as much as I want, have them attack each other, and perform any other actions, but as soon as one of my ground units move I get a sync error, then a sync error occurs every 401 frames after that. I'm not sure what is going on, but I'm going to post the infolog.txt to see if anyone else can identify what the problem is with it.
The weird thing is, it only seems to happen on the map IsisDelta_v02. Every other map stays synced up even though they are all downloaded from the host just like regular (so the map versions are the same).
Any ideas?
The weird thing is, it only seems to happen on the map IsisDelta_v02. Every other map stays synced up even though they are all downloaded from the host just like regular (so the map versions are the same).
Any ideas?