smoth's junk.

smoth's junk.

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smoth
Posts: 22295
Joined: 13 Jan 2005, 00:46

smoth's junk.

Post by smoth » 10 Jun 2012, 21:47

Image
I decided I was taking up too many posts in random wip. I am not looking for critiques just postin shit I am doing.

it seems people have no idea what my svn is... so here it is

my SVN repo

username: tester
Password: rageflame
Last edited by smoth on 15 Mar 2014, 17:06, edited 3 times in total.
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smoth
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Re: smoth's junk.

Post by smoth » 10 Jun 2012, 21:48

Image
(click for larger)

With all of this on the mech. it is about 2.2k polies.
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Beherith
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Re: smoth's junk.

Post by Beherith » 10 Jun 2012, 21:50

Man, I came to this thread with the promise of seeing smoth's reproductive organs. All I got was a picture of an awesome mech.
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1v0ry_k1ng
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Re: smoth's junk.

Post by 1v0ry_k1ng » 10 Jun 2012, 21:56

I feel like these designs would benefit from bent knees
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smoth
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Re: smoth's junk.

Post by smoth » 10 Jun 2012, 21:59

Any design I post in a wip thread is not "posed" that is done in game. When you are working on a model half the time it only has 1 arm and 1 leg. You should know this by now.
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smoth
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Re: smoth's junk.

Post by smoth » 10 Jun 2012, 22:56

Image
(click for larger)

This is what it would look like if I did have it posed.
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LordMuffe
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Re: smoth's junk.

Post by LordMuffe » 10 Jun 2012, 23:53

i really like the bulkiness of that specific mech :)
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Forboding Angel
Evolution RTS Developer
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Re: smoth's junk.

Post by Forboding Angel » 11 Jun 2012, 10:51

Yeah, if this mech were a cheeseburger, it'd be extra beefy.
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bobthedinosaur
Blood & Steel Developer
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Re: smoth's junk.

Post by bobthedinosaur » 12 Jun 2012, 06:48

Awwww yeah.. I like that heavy arms style forearm gatlin. And the beefiness that every one is talking about. well, its good. Post moar.
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rattle
Damned Developer
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Re: smoth's junk.

Post by rattle » 12 Jun 2012, 19:52

got some hot junk down your trunk
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Forboding Angel
Evolution RTS Developer
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Re: smoth's junk.

Post by Forboding Angel » 14 Jun 2012, 06:41

I feel somewhat ripped off. I was promised smoth's junk, but instead what I received was much easier to fap to.

I like a challenge.
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smoth
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Re: smoth's junk.

Post by smoth » 15 Jun 2012, 05:15

Image
"Ike" a joke from the office today when I saw a diagram
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smoth
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Re: smoth's junk.

Post by smoth » 18 Jun 2012, 01:56

Image
25
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bobthedinosaur
Blood & Steel Developer
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Re: smoth's junk.

Post by bobthedinosaur » 18 Jun 2012, 07:56

Missile mech looks kind of like a gaurd post box with legs and missile launchers. Just too boxxy imo, but maybe thats the theme?
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smoth
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Re: smoth's junk.

Post by smoth » 18 Jun 2012, 15:06

Repurposed construction crane actually
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SinbadEV
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Re: smoth's junk.

Post by SinbadEV » 18 Jun 2012, 18:51

From another thread:
smoth wrote: Image
Am I seeing textures from occluded back-faces on a semi-transparent unit?
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smoth
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Re: smoth's junk.

Post by smoth » 24 Jun 2012, 05:44

Image
(click for larger)
revisited the saint. Figured I would redo some parts of it. Pretty happy with the guy
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scifi
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Re: smoth's junk.

Post by scifi » 24 Jun 2012, 12:13

looking cool, i do enjoy the helmet gives personality to the model.
Although the flat top area of the helmet feels hm.

btw what are those on his back jet pack wings?
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smoth
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Re: smoth's junk.

Post by smoth » 24 Jun 2012, 15:44

It was originally supposed to be a dasher pack so the unit could fly but now I feel I should remove it for other equipment.
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smoth
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Re: smoth's junk.

Post by smoth » 24 Jun 2012, 17:36

Image
reworked the shoulders a bit.
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