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blueprint problem
Posted: 26 May 2012, 02:33
by enetheru
Hai, I'm trying to use the blueprint, but my map isnt showing up in the lobby menu.
I can successfully get maps to appear in the menu if I don't use the blueprint.
I download the blueprint, compile my texturemap to the smf/smt files put that in the maps directory but nothing shows up.
* ubuntu 12.04
* spring 88.0
* MapConvNG
and a fresh download of the blueprint
is there something I have to do to get the blueprint to work?
Re: blueprint problem
Posted: 26 May 2012, 08:41
by Forboding Angel
Pastebin your mapinfo.lua?
Re: blueprint problem
Posted: 26 May 2012, 11:52
by enetheru
Forboding Angel wrote:Pastebin your mapinfo.lua?
its the blueprint one, completely unmodified.
Re: blueprint problem
Posted: 26 May 2012, 11:57
by knorke
upload your map, seems simplest.
Re: blueprint problem
Posted: 26 May 2012, 12:24
by jK
There was a bug that prevented to detect the map by lobbies (spring itself still was able to do, duno why they differ ...). So possibly you just need to update blueprint.
Re: blueprint problem
Posted: 26 May 2012, 12:41
by enetheru
jK wrote:There was a bug that prevented to detect the map by lobbies (spring itself still was able to do, duno why they differ ...). So possibly you just need to update blueprint.
git repo says it was last updated 2 months ago, i downloaded it last week. i already have the latest.
knorke wrote:upload your map, seems simplest.
map loads and plays fine when i dont use the blueprint but a bare bones mapinfo
And its really the simplest example, 1024 B&W image full white compiled with mapconvNG..
springMapConvNG -t texture.png -o MyMap
like i said works fine except when using the blueprint.
try it yourself, it takes 2 minutes to check.
Re: blueprint problem
Posted: 26 May 2012, 12:44
by enetheru
jK wrote:There was a bug that prevented to detect the map by lobbies (spring itself still was able to do, duno why they differ ...). So possibly you just need to update blueprint.
loaded up spring by itself to check if the map shows up in its list, nope..
Re: blueprint problem
Posted: 26 May 2012, 12:47
by jK
Then you are doing something wrong, check your unitsync & infolog
Re: blueprint problem
Posted: 26 May 2012, 13:05
by enetheru
jK wrote:Then you are doing something wrong, check your unitsync & infolog
Error: 3, text chunk, [string "text chunk"]:275: 'then' expected near 'do'
Warning: Failed to scan /home/enetheru/.spring/maps/mapcontainer.sdd (Error in mapinfo.lua: [string "text chunk"]:275: 'then' expected near 'do')
Re: blueprint problem
Posted: 26 May 2012, 13:09
by jK
ty
fixed, update blueprint again
Re: blueprint problem
Posted: 26 May 2012, 13:16
by Forboding Angel
Ninjad*
Sometimes typos happen when you code at 4am

Re: blueprint problem
Posted: 27 May 2012, 03:35
by enetheru
solved, cheers.
