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I hit packet limit in an Evo game yesterday

Posted: 13 Apr 2012, 02:24
by Forboding Angel
Infolog: http://pastebin.com/NUrHGNFB

Custom Formations 2 is most definitely the cause, however, it didn't cause me much trouble, but perhaps cf2 functionality should be built into the engine in 89.0.

Demo Attached
20120412_003043_Eye_Of_Horus_v2_88.sdf
(1.51 MiB) Downloaded 5 times
You need evo 2.9 and eye of horus v2

Re: I hit packet limit in an Evo game yesterday

Posted: 13 Apr 2012, 03:21
by zerver