Snyc problems
Posted: 31 Mar 2012, 21:38
My game(Void) has some weird sync issues. During games it keeps displaying
even if it seems to work.
Other times players can't connect at all(might be fixed by using an autohost) or doesn't show people as snyced up in lobby.
I am seriously out of ideas what could cause those problems that never seem to go away.
Code: Select all
Warning: [DESYNC WARNING] path-checksum a8f14098 for player 1 (...) does not match local checksum a95cc326; stale PathEstimator-cache?
[f=0000000]
Other times players can't connect at all(might be fixed by using an autohost) or doesn't show people as snyced up in lobby.
I am seriously out of ideas what could cause those problems that never seem to go away.