Can someone please fix Quantum's Mission Editor?
Posted: 28 Mar 2012, 09:31
It doesn't understand how to load maps that use mapinfo.lua instead of an SMD file.
This is extremely important to me!
This is extremely important to me!

Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Code: Select all
Version: 2.0.0.74
Date: 3/28/2012 5:09:58 PM
ArgumentNullException
Buffer cannot be null.
Parameter name: buffer
at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable)
at System.IO.MemoryStream..ctor(Byte[] buffer)
at CMissionLib.UnitSyncLib.SM2.GetTexture(Map map, Int32 detail, UnitSync unitSync)
at CMissionLib.UnitSyncLib.UnitSync.GetMapTexture(Map map, Int32 detail)
at MissionEditor2.WelcomeDialog.LoadMap(UnitSync unitSync, String mapName)
at MissionEditor2.WelcomeDialog.<>c__DisplayClass23.<PromptForNewMission>b__1c()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()