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Problems with Brueprint on atmosphere conditions

Posted: 26 Mar 2012, 05:15
by Senna
atmosphere dawn and night effect, when active one of both the game doesnt run.

Inverting the world when on it works, but when off it doesnt turn back to normal.

Fog when on works, but when off it still in on.

Blueprint its the same as ive downloaded from jk on map development.

Imo blueprint is a great idea, can those problems be fixed?

Re: Problems with Brueprint on atmosphere conditions

Posted: 15 Apr 2012, 22:16
by Senna
Wonder why nobody takes care of it :cry:

Re: Problems with Brueprint on atmosphere conditions

Posted: 15 Apr 2012, 23:24
by smoth
It is not fun finishing off other's code.

Re: Problems with Brueprint on atmosphere conditions

Posted: 16 Apr 2012, 00:11
by jK
There is nothing to finish!
Everything works!

I don't hear any valid problem in here, and it's obvious that I don't react on such ... sorry ... bullshit.

PS: We aren't kids anymore. And this discussion is currently on "You are dumb"-level. Discussions w/o arguments are just waste of time.
PPS: I know you don't attacked/disliked blueprint, but neither explained your problems. And so the discussion is still on the same low level.

Re: Problems with Brueprint on atmosphere conditions

Posted: 16 Apr 2012, 01:24
by smoth
oh, I have not been paying much attention to senna. Didn't realize I was stepping into a drama thread. Back to fooling with fbi2lua