MT build Desyncs with standard one?
Posted: 13 Mar 2012, 01:10
Caught some desyncs on the game BA7.64 map DSD.
Is not map or mod desync issues.
Infolog here;
http://pastebin.com/CXePvTdj
Replay here;
http://www.file-upload.net/download-418 ... 7.sdf.html
Look at wertyzp, he will say south seems afk, and people start kicking him because hes afk, but he is desynced, abma and mooby were specs but wert was player and he had this desync cheksum on start of the game.
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 16 (wertyzp) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 11 ([AG]abma) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 20 (MoobyFR) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
I advised them and they had no error desyn messages, They used MT on linux
Is not map or mod desync issues.
Infolog here;
http://pastebin.com/CXePvTdj
Replay here;
http://www.file-upload.net/download-418 ... 7.sdf.html
Look at wertyzp, he will say south seems afk, and people start kicking him because hes afk, but he is desynced, abma and mooby were specs but wert was player and he had this desync cheksum on start of the game.
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 16 (wertyzp) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 11 ([AG]abma) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
[f=0000000] Warning: [DESYNC WARNING] path-checksum 01be9606 for player 20 (MoobyFR) does not match local checksum 3ee63e5e; stale PathEstimator-cache?
I advised them and they had no error desyn messages, They used MT on linux