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Spring 64bit for windows?
Posted: 19 Feb 2012, 17:45
by zmaster587
will this ever happen?
questions 2:
is there a free win64 compiler?
if there is I'd like a link
Re: Spring 64bit for windows?
Posted: 19 Feb 2012, 18:06
by Beherith
Spring 32 bit works fine under 64 bit windows.
Spring doesnt use so much ram as to justify the work involved in making a 64 bit release.
Re: Spring 64bit for windows?
Posted: 20 Feb 2012, 14:27
by Tobi
Re: Spring 64bit for windows?
Posted: 20 Feb 2012, 18:07
by AF
The only compelling reasons at the moment I can think of are:
- Installing in program files rather than program files(x86)
- Compatibility with 64bit Java
- Possibly mapping, though I would have to appeal to someone with greater knowledge on the current state of the art (e.g. Beherith and Tobi)
As such, most of these are of no consequence to the playerbase at large and those developing for it.
Re: Spring 64bit for windows?
Posted: 13 Mar 2012, 13:57
by burp
Beherith wrote:Spring 32 bit works fine under 64 bit windows.
Spring doesnt use so much ram as to justify the work involved in making a 64 bit release.
Uh it does for certain maps :)
http://springfiles.com/spring/spring-ma ... nepicshore This 128x6 map is unplayable for 32bit versions.
Re: Spring 64bit for windows?
Posted: 10 Dec 2012, 21:59
by kentiler
I have gotten lots of out of memory errors on the maps I like to play so I have stopped playing Spring RTS. I would start playing again if they had a 64-bit version that could address more memory and not error out!
--Kent
Re: Spring 64bit for windows?
Posted: 10 Dec 2012, 22:43
by smoth
Lol, what maps? I would like to hear this because as far as I know my map is the only one that craps out
burp wrote:Beherith wrote:Spring 32 bit works fine under 64 bit windows.
Spring doesnt use so much ram as to justify the work involved in making a 64 bit release.
Uh it does for certain maps :)
http://springfiles.com/spring/spring-ma ... nepicshore This 128x6 map is unplayable for 32bit versions.
SUP, 300+ fps.
I suspect it is a spring setting/your hardware problem. Please post the infolog.
Re: Spring 64bit for windows?
Posted: 10 Dec 2012, 23:56
by jK
haven't heard of RunningOutOfMemories since 91.0 with upped 3GB limit.
Re: Spring 64bit for windows?
Posted: 11 Dec 2012, 10:03
by Silentwings
I actually played a 8v8 game on epic (40x40 iirc) a few months ago, and no one ran out of memory.
I guess eventually 32 bit apps will stop being well supported by OSs and everything will have to change, but I don't see that happening any time soon.
Re: Spring 64bit for windows?
Posted: 12 Dec 2012, 01:49
by AF
Should you still disagree with the above posters, please research mingw64 cross compiling. See the lin Tobi posted further up
Re: Spring 64bit for windows?
Posted: 21 Jan 2016, 23:56
by abma
done:
viewtopic.php?f=12&p=575408
(+ locked this topic)