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Massive

Posted: 16 Feb 2012, 19:17
by PicassoCT
This is a placeholder, for a Beherithmap, yet to be released.
Image
Imagine some awesome Screenshot, some short description. And a link.


Also some snappy comments.

Re: Massive

Posted: 16 Feb 2012, 21:01
by Beherith
Status: most likely wontrelease, cause its 32x32, which causes crashes. Might reconsider if I can get it to look ok with higher compression.

Re: Massive

Posted: 16 Feb 2012, 21:08
by smoth
use to not, but the engine started breaking several versions ago for 30x up maps.

Re: Massive

Posted: 16 Feb 2012, 21:26
by Forboding Angel
It did? That sucks. So much for my Edola Prime retexture. God that map is so pretty. Even with just being regular smf. Imo as far as prettyness in my maps goes, Edola Prime is one of my favorites, just cause it has the wow factor (mainly cause of it's size).

Re: Massive

Posted: 16 Feb 2012, 21:40
by smoth
at first it was sd7 maps >30 but now it seems sdz as well

Re: Massive

Posted: 16 Feb 2012, 23:08
by PicassoCT
This whole map screems for a modconcept of its own. No base building, pre settled squad. Every halfminute your position is given roughly away. Every full minute exactly.
Then Snipers sneaking through the mountains, hunting for other players, ambushing neutral carawans, to refill there unit stockpile....

Re: Massive

Posted: 17 Feb 2012, 00:22
by Beherith
Here is the wip version. No metal map added. Feel free to dissect.

I would actually be happy if a few ppl tested it to see if it crashed on their systems.
http://beherith.eat-peet.net/stuff/massive.sd7 (link live in 5 minutes)

Re: Massive

Posted: 17 Feb 2012, 00:58
by BaNa
totally works for me

edit: making 1200 flees path through the map totally bogs down my system tho, this map will need srs unitlimit.

Re: Massive

Posted: 17 Feb 2012, 11:09
by PicassoCT
and again, the hijack there release, and make it bloody approach to open source worked. Okay everbody, i know you got something up your sleeve, you dont think its post worthy, but i want to see it right now. If everybody complies, nobody gets hurt!
Put it in the bag!

Re: Massive

Posted: 17 Feb 2012, 12:54
by SirArtturi
Hmm, but why can't it be smaller?

It wont even play good on most of the mods because the epic size...

Re: Massive

Posted: 17 Feb 2012, 13:39
by Forboding Angel
It will play good in EVO and Gundam. Do we count?

Re: Massive

Posted: 17 Feb 2012, 16:21
by smoth
nope we don't

Re: Massive

Posted: 17 Feb 2012, 19:20
by PicassoCT
The do not even mention journeywar or cursed. If you dont hang around for drama long enough, you are not even mentioned. RAGE! I demand the equal distribution of "People-not-giving-a-shit!"