Weapons vs features (collision detection and aoe)
Posted: 14 Feb 2012, 22:32
I found that whenever a weapons aoe is smaller than a features model radius it will detonate on the outer edge but no deal any damage since (wild guess) it uses the center of the feature instead of the edge(which seems to be the case for units).
Is this a bug or a feature? (no pun intended, duh)
Is this a bug or a feature? (no pun intended, duh)