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worst idea ever

Posted: 13 Feb 2012, 00:41
by zoggop
So for this map I've been putting way too much work into, I'm playing with procedurally generating dunes somehow (the current dune shapes are from DEM data of the Namib desert), so that I could get star dunes like this:
Image

Many lines of frustrating Processing code later, I long for Lua and a built-in physics engine. Time to abuse Spring by spawning tons of low polygon units and sending them off to be blown around, scooping up or depositing sand as they go (Spring.AdjustHeightMap), speeding up and slowing down based on log wind profile! Oh god. Somebody call the psych ward.

Re: worst idea ever

Posted: 15 Feb 2012, 23:44
by PicassoCT
If you go there, tell them i know you, and you need the pink pillz. I have fond memorys of that place.. ropes, i spend so much time on ropes. way to much time.