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0.85 graphic bug & crash on Zero-K & Cursed

Posted: 18 Jan 2012, 17:42
by Bosque
Got the new 0.85 mac build, and it runs and BA 7.63 works. Does have a new bug though, there's some weird directional smearing. See screenshots attached to post.

Also as in previous versions, when trying to play some games (Zero-K & Cursed for example) they load, run for about 3 seconds, and then spring crashes. Infolog is at http://pastebin.com/HPvMgT8L

Ideas on how to fix would be great... Thanks!

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 18 Jan 2012, 17:58
by danil_kalina
Map rendering by rectangles
OS: Mac OS X 10.6
Game: Balanced Annihilation

Image

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 18 Jan 2012, 18:55
by zoggop
Ah yes, the grass bug I get on my (older) Macbook: http://springrts.com/phpbb/viewtopic.ph ... 4&start=20

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 21 Jan 2012, 17:55
by Bosque
Turning off grass made the graphic oops go away, but Cursed and Zero-K still crash (as always for me) within 5 seconds of the game starting.

As another fun bit, since upgrading to 0.85 PA now does not spawn a commander and is unplayable.

I'd sure love to play something besides BA.

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 22 Jan 2012, 08:46
by abma
can you add an infolog.txt with a crash/stacktrace please?

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 22 Jan 2012, 18:31
by Bosque
The infolog is attached to the start of the thread (the pastebin link). Not sure how to get you a stacktrace?

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 22 Jan 2012, 18:41
by abma
Bosque wrote:The infolog is attached to the start of the thread (the pastebin link). Not sure how to get you a stacktrace?
each time spring is started infolog.txt gets overwritten. http://pastebin.com/HPvMgT8L looks like it didn't crash, or the file is cut off?

when you start spring from console, does it show the line:

"Spring 85.0 has crashed..." ?

(this line should be in infolog.txt, too...)

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 23 Jan 2012, 03:21
by Bosque
I don't know what to say other than that is the infolog from the crash, and it is the entire file, un-truncated.

For grins here's another one running spring from the console. http://pastebin.com/gVxmVTbd

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 23 Jan 2012, 07:56
by abma
Bosque wrote:I don't know what to say other than that is the infolog from the crash, and it is the entire file, un-truncated.

For grins here's another one running spring from the console. http://pastebin.com/gVxmVTbd
this helps a bit:

Code: Select all

Illegal instruction
that wasn't in infolog.txt. i'm unsure why this error happens, searching for that it seems that either you are running a G3? or the stack is full?

i've currently no idea how to fix that.

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 23 Jan 2012, 17:35
by Bosque
Hmmm, nope not a G3, it's a late 2011 Macbook pro, 2.3 Ghz i5, 4GB RAM, Intel HD 3000 GPU, running 10.6.8.

I do have a lot of graphics options turned off because the intel card just doesn't support them. Whatever it is it's something that Zero-K and Cursed do that BA doesn't?

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 24 Jan 2012, 02:07
by abma
you can try to disable luashaders if its not already disabled... and try to disable other gfx related settings...


zero-k / cursed afaik heavily use lua-shaders / lua-code...

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 24 Jan 2012, 02:28
by Bosque
Lua Shaders is disabled, still does the same thing. Any other ideas?

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 24 Jan 2012, 02:36
by jK
ZK needs much more videoram

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 29 Jan 2012, 19:07
by Bosque
More than the 384 megabytes that I have?

Maybe I'm just old, but that seems like an absurd amount to me.

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 29 Jan 2012, 20:16
by KingRaptor
If VRAM is the problem try texture compression in SpringSettings if you haven't already.

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 29 Jan 2012, 20:36
by Bosque
Tried that, no change. Thanks though.

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 31 Jan 2012, 21:34
by danil_kalina
Rectangles

Image

Image

Re: 0.85 graphic bug & crash on Zero-K & Cursed

Posted: 01 Feb 2012, 01:51
by Forboding Angel
Bosque wrote:More than the 384 megabytes that I have?

Maybe I'm just old, but that seems like an absurd amount to me.
384 Mb of vram is nothing. Also, integrated graphics, isn't (In other words, "Integrated Graphics" is an oxymoron (obviously there are a couple of exceptions, but yours is probably not one of them).