Allow us to bind infotex/extratexture in gl.Texture
Posted: 17 Jan 2012, 11:59
Could it be possible to bind infotex? This is the one that contains LOS view, metal map view.
If this is much work because infotex is not static, then do not bother with it. If it can be easily done, I would like to experiment with it.
Thank you very much!
If this is much work because infotex is not static, then do not bother with it. If it can be easily done, I would like to experiment with it.
Thank you very much!