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And you said spring is ugly?

Posted: 05 Jan 2012, 20:44
by Beherith
I stuck in all the bells and whistles, and here is a sample of what is possible:

Vertex shader animated trees
Custom particle system for pixies
Map level normal mapping and SSMF
Normal mapped features
Pretty skyboxes

Animation video, wait until it goes up in HD.
http://www.youtube.com/watch?v=fDnVLJstKqY

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Map has been released, available at http://springfiles.com/spring/spring-maps/magic-forest.

The tree shaders only work under BA and BAR (and any other mod that uses the same version of jK's unitshader framework.)

Re: And you said spring is ugly?

Posted: 05 Jan 2012, 20:52
by Satirik
it's not ugly but's it's not battlefield 3 either ... :D

Re: And you said spring is ugly?

Posted: 05 Jan 2012, 21:13
by KaiserJ
haha well i am glad that it's not bf3; that would mean that beherith was an evil corporation, and that this map would cost $15

great work as always

how easy is the tree shader to implement; how about the normalmap features part? could i do it?

what is map level normals? something i might have to zoom in and see, or something visible that i'm just not recognizing

Re: And you said spring is ugly?

Posted: 05 Jan 2012, 22:19
by PicassoCT
they told me i should test on something fast, something not long loading.
I test on Tabula v4 every day.


If this is good, its going to be the new test-grounds.

High Soon for the link.

Re: And you said spring is ugly?

Posted: 05 Jan 2012, 23:35
by PicassoCT
Behe has reached a completely new troll status:
Just teasin, never releasin.

Re: And you said spring is ugly?

Posted: 05 Jan 2012, 23:45
by SirArtturi
Not anymore...

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 00:33
by Cheesecan
Keep it up and mainstream games will be jealous.

Not to mention shaming the rest of us.

Nice work as always.

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 00:53
by zoggop
Lovely. It makes me wish someone had made a fantasy-themed Spring game.

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 01:05
by knorke
That looks very nice, esp in the video.
I just fear it will not run very fast on my computer :/
eg C&C Generals has animated trees, flowing water and all that working even on older computers but with this I somehow have a bad feeling..

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 01:12
by Beherith
I recommend at the very least a geforce 8600GT to see the difference...
Oh yeah, and thanks for the flowers, Picasso!

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 01:16
by PicassoCT
Behe marry me

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 01:19
by SirArtturi
Before you release, could you reduce the amount of those magic flowers. It feels a bit overkill atm, performance could also improve?

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 02:24
by MidKnight
Beautiful! Magnificent! :D

IMO, you ought to make the fireflies more fade-y. There are a few that don't seem to go out at all (at least from the video you posted), and a more subtle effect would make the map seem more magical. Again, only my opinion.

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 02:29
by Beherith
ooh, fade-y good idea :D

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 02:35
by MidKnight
^_^

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 03:03
by Beherith
dammit zk uses the shader framework differently. gotta figure out how this is gonna work :(

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 05:05
by dcore221
nice work behe

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 12:00
by marciolino
Awesome work behe!

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 13:36
by danil_kalina
Marvelous

Re: And you said spring is ugly?

Posted: 06 Jan 2012, 14:58
by very_bad_soldier
Good lookin'!