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Map Editor
Posted: 28 Dec 2011, 21:01
by darkenthatblack
I need map editor.
Re: Map Editor
Posted: 28 Dec 2011, 21:51
by PicassoCT
Re: Map Editor
Posted: 28 Dec 2011, 22:06
by Beherith
Re: Map Editor
Posted: 28 Dec 2011, 22:16
by darkenthatblack
spring map editor
very hard rotate map

Re: Map Editor
Posted: 29 Dec 2011, 00:26
by Cheesecan
*applauds*
Well duh he was busy implementing
reflective water for your enjoyment..
Re: Map Editor
Posted: 29 Dec 2011, 02:17
by darkenthatblack
i make map Height,Metal,Texture,Type,Vegetation,Feature in springmapeditor how make sdz file (map)
Re: Map Editor
Posted: 29 Dec 2011, 02:38
by PicassoCT
you convert those bitmapfiles via the mapconverter.
Then you pack them into a sdz which is just a sd7 .
http://www.7-zip.de/
I know its sometimes is quite offensive, how old the told-you-soos drop loads of links, but those tutorials are good, and there is a lot of work that went into them. Post if you get stuck or any problems.
Re: Map Editor
Posted: 29 Dec 2011, 02:56
by darkenthatblack
i need map converter
http://springrts.com/wiki/Maps:Compiling
for me mapconv not work
and how convert files
Re: Map Editor
Posted: 29 Dec 2011, 04:47
by knorke
darkenthatblack wrote:i make map Height,Metal,Texture,Type,Vegetation,Feature in springmapeditor how make sdz file (map)
if you use springmapeditor, you do not need to use mapconv. In springmapeditor there is a menu named "File -> export spring sm2 map" (or similiar)
very hard rotate map

readme has all hotkeys, camera is strange at first but then works good. iirc space and L to toggle lock to height and view mode.
Re: Map Editor
Posted: 29 Dec 2011, 11:51
by zwzsg
No.
You pack them into a .sdz which is just a .zip
or into a .sd7 which is just a .7z
Re: Map Editor
Posted: 29 Dec 2011, 14:18
by Satirik
zwzsg wrote:No.
You pack them into a .sdz which is just a .zip
or into a .sd7 which is just a .7z
and you don't use SOLID archives !!!
Re: Map Editor
Posted: 29 Dec 2011, 14:59
by darkenthatblack
knorke wrote:darkenthatblack wrote:i make map Height,Metal,Texture,Type,Vegetation,Feature in springmapeditor how make sdz file (map)
if you use springmapeditor, you do not need to use mapconv. In springmapeditor there is a menu named "File -> export spring sm2 map" (or similiar)
i can t pack map i need smd file
Re: Map Editor
Posted: 30 Dec 2011, 04:08
by knorke
i can t pack map i need smd file
ah yes.
That is explained here:
http://springrts.com/wiki/Maps:SMD
What I suggest is to unpack a map where you like the settings such as lightning, water color, metal extractor radius etc and use the .smd file from that.
Then just adjust the following things:
mapname
author
description
start positions
(if you got that working, you can start changing other parameters too)
The new way to make maps without .smd file is this:
http://springrts.com/phpbb/viewtopic.php?f=56&t=26028
But I do not know much about it.
Re: Map Editor
Posted: 30 Dec 2011, 23:03
by PicassoCT
Satirik wrote:zwzsg wrote:No.
You pack them into a .sdz which is just a .zip
or into a .sd7 which is just a .7z
and you don't use SOLID archives !!!
I could swear i had a hole in the ground right there were i could sink into it, to dispense the heat of my red head over the floor.
