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Additions too the lobby
Posted: 03 Nov 2005, 05:48
by [K.B.] Napalm Cobra
Could it auto-hide singleplayer games?
And could we have a little announcement whenever a game finishes saying <winner> defeated <loser> playing on <map> with <mod>?
Posted: 03 Nov 2005, 06:42
by Maelstrom
Few problems with that. Good ideas, but they have problems.
1) Autohide singleplayer.
How do we know its a single player game? You could add an option in the lobby i guess. Or just hide the games with 1 person who are already playing the game.
2) Announce results in chat.
The game does not communicate enough information back to the lobby to do this. With out some majopr changes in the source of Spring itself, this is not possible. Good idea, but not possible right now.
Posted: 03 Nov 2005, 16:35
by Kuroneko
Maelstrom wrote:2) Announce results in chat.
The game does not communicate enough information back to the lobby to do this. With out some majopr changes in the source of Spring itself, this is not possible. Good idea, but not possible right now.
Acctually, you coul have TASClient sitting there watching the infolog.txt as it's being written, and figure out what is going on from that.
Posted: 03 Nov 2005, 21:11
by Doomweaver
There are a ton of lobby requests... maybe somone should make a sticky so that we can stick them all in there. That way they don's get forgotten after a week or two.
Posted: 03 Nov 2005, 21:14
by SinbadEV
like the "why can't I sort using the headers of the colums for the current games" thing?
Posted: 03 Nov 2005, 22:52
by [K.B.] Napalm Cobra
Open games need to be at the top by default, followed by full ones that haven't started yet, then playing/passworded ones.
Posted: 04 Nov 2005, 04:08
by mongus
make self-players not to own flight time. :D
e: and make blah blah blah!
Ok here is the tiny request... the auto scroll in the battle room chat too would be helpfull, and.. while you are scrolling the players list (holding the lmb in the scroll bar... make the new players "non sorted", so they just "appear at the end of the list, but the list doesnt get updated till you "release" the scrill bar... ah... much better now..
Posted: 05 Nov 2005, 00:34
by [K.B.] Napalm Cobra
And make the players list window in the battle screen bigger. 8 players min.
Posted: 05 Nov 2005, 02:16
by Maelstrom
You can resize it. Quite easily. There is a bar you can grab right below the window. Just drag that around and all your problems are solved.
Posted: 05 Nov 2005, 03:17
by [K.B.] Napalm Cobra
No, not the main one, the Battle Window.
Posted: 05 Nov 2005, 03:42
by Maelstrom
There is a bar in there as well.
Posted: 05 Nov 2005, 17:56
by AF
Give the host the ability to switch ghosted buildings on and off.
And I'm shown as american in the lobby, how do i change that to brittish?!?!?!?!?!? If it can be changed in the lobby maybe a more intuitive way fo showing it could be done.
Posted: 05 Nov 2005, 20:12
by mongus
is that ghosted stravanganza setting already included at spring official code?
Another small comon place request.. A map browser... like the one for dldng.. but for choosing... maybe not "rendered" tumbnails.. only cached ones... but something that shows you more than one at the time, plus, can sort them by some stat.. like.. Size... ... .. or metal bloatness(this must be calculated?) :D.., so you have these "separator" bars, between categories..
what else.. maybe that browser can have something to do with replays.. ergh..
request for DCUs
Posted: 05 Nov 2005, 21:08
by altaric
Hello, i'd like to improve the lobby client ..
i have Delphi but i lack several DCUs can someone send me his units ?
mail :
alta@fr.st
msn :
truealtaric@hotmail.com
Posted: 05 Nov 2005, 21:54
by jcnossen
Posted: 07 Nov 2005, 10:11
by NuZZ
Ide like it if you could go into allready playing games and Spectate...
An option when making to toggle this of course.
Then you could just kick if they lag or sum shit.
Better than sitting outside waiting for anotehr goddamn game when u could know when a game is over etc.
Posted: 07 Nov 2005, 10:24
by [K.B.] Napalm Cobra
This was discussed earlier, there are problems such as deformation of terrain.
Posted: 08 Nov 2005, 08:02
by NuZZ
Well when someone comes, a tarrain slopes data log should be sent to them, like a log for how big and where an explosion took place, could also help with the annoucement of winners etc., just like a log file for a game, if its disabledm then you just dont create a log :p...
Posted: 08 Nov 2005, 14:27
by SinbadEV
it would be REALLY coold if you implimented a load the map, acctually show all the explosions and then populated the units... or something...
Posted: 08 Nov 2005, 17:23
by Zenka
SinbadEV wrote:it would be REALLY coold if you implimented a load the map, acctually show all the explosions and then populated the units... or something...
Other players can watch a replay life?