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Requirements for project - does Spring engine fit?

Posted: 28 Nov 2011, 09:59
by Gerail
Hi,

my company is planning a new project for 3D Visualization. Now we are looking for a 3D Engine that can be used for the rendering of the scences.
Some geographic data should be visualized thus it would be nice if the engine can support the transformation of different geographic coordinate systems. But nevertheless it should be clear that this feature is not needed for a game engine.

An important point is the fact, that the engine can be used in a browser using a plugin. According to this the data should be fetched from a web server or database using some sort of dynamic loading or streaming. If it is possible to fetch some files from the web it shoudl be possible to encrypt the data. Furthermore the received data should be cached to reduce the traffic.

The embedding of images, sounds and videos into the scene would be nice. Especially for videos the supported formats are important.

It would be nice if you can tell me if some of the demands are supported by the engine.

Thanks and best regards
Christian

Re: Requirements for project - does Spring engine fit?

Posted: 28 Nov 2011, 12:42
by knorke
terrain:
Maps are made somewhat like this: http://springrts.com/wiki/Create_maps
multiple bitmaps (eg greyscale heightmaps) are compiled into a Spring specific format. There are no tools/function to simply import terrain data of whatever type.
An important point is the fact, that the engine can be used in a browser using a plugin.
not possible
The embedding of images, sounds and videos into the scene would be nice. Especially for videos the supported formats are important.
The scripting (Lua) allows to use gl, so you can show images but not play videos unless you script that yourself.

Re: Requirements for project - does Spring engine fit?

Posted: 28 Nov 2011, 15:39
by AF
This engine is not for you. Here are some technologies that would be better suited:
  • Processing
  • html5 WebGL
  • Unity + flash ( use the native exports for iPhone/Android support )
I see no reason why your work could not be done using purely HTML5 technologies. If you went with Spring, you would need C++ skills to develop browser plugin support, and develop the visualisation capabilities of the engine, which are currently geared towards RTS games, and rectangular terrain based on 2D heightmaps.

Re: Requirements for project - does Spring engine fit?

Posted: 02 Dec 2011, 22:32
by 1v0ry_k1ng
tl dr
AF wrote:This engine is not for you