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[CRASH] Microsoft Visual c++ Runtime lib
Posted: 25 Nov 2011, 18:19
by albator
This crash occured 1 over 2 times when i start game
Not able to complete the loading sequence
http://pastebin.com/xCqNUKgZ
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 25 Nov 2011, 18:27
by zerver
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 25 Nov 2011, 19:00
by albator
to precise crash is random. Sometimes it crashes 5 times in a row, somethings no
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 27 Nov 2011, 04:34
by Mav
I see this crash as well. It requires multiple restarts to get spring running.
I completely reinstalled spring from scratch today. No help.
I'm on Windows 7 64 bit.
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 27 Nov 2011, 16:43
by zerver
Because the crash is related to pathing, and I know it previously had problems with running out of memory, could you please try Edit Settings:
HardwareThreadCount = 2
Does it make any difference?
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 30 Nov 2011, 13:05
by Mav
I can try it, but I have 8 GB of ram. That should be plenty, right?
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 30 Nov 2011, 14:38
by Beherith
I encountered this issue as well, but sometimes the path calculation succeeds, after that it wont pose an issue when it can properly save the paths.
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 30 Nov 2011, 15:31
by zerver
Looking at the traces, it appears that "join" fails for one of the pathing threads, so it may be crashed or hung.
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 30 Nov 2011, 18:20
by Mav
Other users are still seeing issues as well.
http://zero-k.info/Forum/Thread/1380
Re: [CRASH] Microsoft Visual c++ Runtime lib
Posted: 02 Dec 2011, 22:17
by zerver