Page 1 of 1
					
				[CRASH] Microsoft Visual c++ Runtime lib
				Posted: 25 Nov 2011, 18:19
				by albator
				This crash occured 1 over 2 times when i start game 
Not able to complete the loading sequence
http://pastebin.com/xCqNUKgZ 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 25 Nov 2011, 18:27
				by zerver
				
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 25 Nov 2011, 19:00
				by albator
				to precise crash is random. Sometimes it crashes 5 times in a row, somethings no
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 27 Nov 2011, 04:34
				by Mav
				I see this crash as well. It requires multiple restarts to get spring running.
I completely reinstalled spring from scratch today. No help.
I'm on Windows 7 64 bit.
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 27 Nov 2011, 16:43
				by zerver
				Because the crash is related to pathing, and I know it previously had problems with running out of memory, could you please try Edit Settings:
HardwareThreadCount = 2
Does it make any difference?
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 30 Nov 2011, 13:05
				by Mav
				I can try it, but I have 8 GB of ram. That should be plenty, right?
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 30 Nov 2011, 14:38
				by Beherith
				I encountered this issue as well, but sometimes the path calculation succeeds, after that it wont pose an issue when it can properly save the paths.
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 30 Nov 2011, 15:31
				by zerver
				Looking at the traces, it appears that "join" fails for one of the pathing threads, so it may be crashed or hung.
			 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 30 Nov 2011, 18:20
				by Mav
				Other users are still seeing issues as well.
http://zero-k.info/Forum/Thread/1380 
			
					
				Re: [CRASH] Microsoft Visual c++ Runtime lib
				Posted: 02 Dec 2011, 22:17
				by zerver