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SOPA
Posted: 21 Nov 2011, 20:43
by Forboding Angel
This pile of shit actually has a chance of passing. Please get you and your friends to lobby your congressman/woman.
How shocking that a stupid Texas Republican funny colors congressman would introduce this giant steaming pile of fluffy puppies.
#notshocked
fixed this - kaiser
Re: SOPA
Posted: 21 Nov 2011, 20:54
by smoth
corporations own the politicians who are run by morons who don't really understand shit and throw around buzzwords and jerk off to how brilliant they are to be born in some affluent family who had the connections to help them get a foothold in the social hierarchy.
Unless you are a sycophantic no-lifer you have 0 chance to have any say in things. Our democracy is an illusion and the 99%ers are morons.
Forb, take your medicated cake and eat it, you will feel better sedated. It's ok though because at least you are not getting beaten to death for speaking your mind OMG sumhippies got peppersprayedamericaisapolicestate etc.
seriously, if this law gets passed, I may have to shut down GRTS.
Re: SOPA
Posted: 21 Nov 2011, 21:04
by Forboding Angel
And vast swaths of the internet may disappear entirely.
Re: SOPA
Posted: 21 Nov 2011, 21:46
by knorke
i see it is offtopic but how about without trying to post something without using piss shit gay jerk moron?
Re: SOPA
Posted: 21 Nov 2011, 21:54
by Forboding Angel
Land of the free, home of the lolwut?
Wait till idiots in your country decide to take a giant deuce all over your country and it's people and see how happy you are about it.
Oh and to directly answer you... You mean like these?:
Forboding Angel wrote:You struck a nerve of immediate irritation. Here is why.
Spring is an Engine.
Spring has many games playable on it.
The games that resemble Total Annihilation are nothing like Total Annihilation and play completely differently.
Spring is not Total Annihilation.
Spring is not an attempt to "play TA in 3d".
There is no real single player and most of the AIs you see, only work with BA (There are a few exceptions).
You mix insults with whining.
Forboding Angel wrote:It's not that it's impossible, it's that spring makes it very very difficult to do it properly. It's not like that is no wish for proper saves and loads, its that doing so is not an easy task.
Z's sp menu does it, but to get to that you have to start spring directly, which is it's primary flaw (I'm not calling it bad code, it's jsut that going via spring.exe to get to the menu is bleh, unless the lobby were ingame as well. in that case i would shut my trap).
Forboding Angel wrote:Don't necro threads unless you have a good reason.
Forboding Angel wrote:bumping thread, manoa forgot to make a new post and just edited his last.
Forboding Angel wrote:He posting this during the db swap and it got deleted. I think he was somewhat disheartened by it, but I still it on my screen via browser history so I thought I would go ahead and repost it:
-------------------------------------------------------------------
Hi
I'm looking to start an AI in C# - i know there have been some in the past, and FA promises me it's possible, but I don't know how. Any ideas? It looks to me like CSAI is the only one made in C# - but it's old and not compatible with current versions of Spring. Is this possible? I assume I'd have to write a wrapper - how would I go about doing this? I have very little experience with Lua, and a bit in Java and C/C++ - but C# is definitely my best language - and I'd love to try to write an AI - particularly for Evolution RTS :)
Any ideas would be appreciated - thanks!
zplizzi
Forboding Angel wrote:Jools, it's because that "Lava" is actually water. The creator should have used voidwater and a typemap (that's all they had back then). In modern times... it should be redone using the lava gadget from behe's map.
^^ This is the bulk of my posts from the past week. Why are you
trying to antagonize me with your (obviously inflammatory and untrue representation of my posting habits) post?
Re: SOPA
Posted: 21 Nov 2011, 22:31
by smoth
knorke wrote:i see it is offtopic but how about without trying to post something without using piss shit gay jerk moron?
he means the last sentence is a bit over the top and is asking you to tone it down, even though it is offtopic and all.
Re: SOPA
Posted: 21 Nov 2011, 22:40
by KaiserJ
sorry USA, we had some good times, but if you pass this law, i'm coming to burn your white house to the ground. 1812/2011
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Re: SOPA
Posted: 21 Nov 2011, 22:47
by smoth
Moderators pleas use pm.
OT: I have been watching this closely, it may well make any and all fan projects illegal and any project that is in even arguable status can be squashed by a corporation.. such as notch vs bethseda..
I am really genuinely worried about this shit.
Re: SOPA
Posted: 21 Nov 2011, 22:55
by KaiserJ
if you have a problem with my moderating, feel free to send me a PM
Re: SOPA
Posted: 21 Nov 2011, 22:57
by smoth
You should send that in pm

Re: SOPA
Posted: 21 Nov 2011, 23:21
by KaiserJ
i only get pms once a month
anyway, SOPA is a horrible, horrible thing. and in the end? pirates will still be able to get whatever they like, whether it's by swapping discs, BBS like in the old days, cloudshare, or some other way that i cannot yet fathom
most of my piracy comes from rapidshare/megaupload these days anyway rather than torrents, and yet torrents are still the boogeymen mentioned in these industry breakdowns; not that places like icefilms or katz or wiziwig.eu won't be impacted, i just feel like pirates are always going to be a step ahead, as they have and will always be until the end of time
i doubt this bill will pass as shown in the current form given the amount of resistance from the general public, but just in case, i'm downloading a few years worth of entertainment to tide me over.
Re: SOPA
Posted: 21 Nov 2011, 23:22
by knorke
Didn't use pm because it was a general note to all (future) posters.
Anyway, Forb misunderstood and now everybody has to scroll past his unrelated quotes, which is highly annoying, remember i am posting from iphone.
Closing this, since there already is
a new thread.