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map request: Autumn Wood Redux
Posted: 21 Nov 2011, 12:05
by 1v0ry_k1ng
So, agorms legendary tree map:
http://springfiles.com/spring/spring-maps/autumnwood
It had its fair share of problems (too many small features for massive lag, huge hitboxes on the trees, not a good layout for *A gameplay). It was also incredibly atmospheric and made very sensual screenshots.
Given how far spring has come since then, and particularly the quality of map textures, it is surely time for a remake!
Re: map request: Autumn Wood Redux
Posted: 21 Nov 2011, 15:29
by aGorm
Ironicly thats a shot from the original version that was never made availible due to even more issues...
Much as I agree that it would be good to have a new version, have the things that made it not easy to play been fixed? I mean, the trees will surly still have huge hitboxes, etc...
I'd be happy to work with someone to make a new version of such a map, it would probably be a good idea for someone who plays a lot of BA to come up with some sort of layout (I havn't actully played a game of spring (except to dick around) for about 4 years... (to busy deving things...

)
aGorm
Re: map request: Autumn Wood Redux
Posted: 21 Nov 2011, 18:36
by knorke
Looks like a job for PicassoCT!
For the trees, the feature hitboxes can now be thin cylinders.
The linked map does not have any features spawned when I just tried it.
Re: map request: Autumn Wood Redux
Posted: 22 Nov 2011, 14:56
by King de Ivory
well, it was uploaded in 2008, maybe its bust. Are the features in the file?
Re: map request: Autumn Wood Redux
Posted: 22 Nov 2011, 15:17
by aGorm
http://tasdownloads.com/download.php?m=Autumn_Wood3.sd7
That was the last version, just checked and it has features...
Re: map request: Autumn Wood Redux
Posted: 24 Nov 2011, 16:26
by Google_Frog
knorke wrote:For the trees, the feature hitboxes can now be thin cylinders.
Hitvolumes for targeting are still spherical.
Re: map request: Autumn Wood Redux
Posted: 24 Nov 2011, 16:43
by knorke
wouldnt this be close enough?
Re: map request: Autumn Wood Redux
Posted: 24 Nov 2011, 20:16
by 1v0ry_k1ng
yup! and the trees need to be indestructable anyhow
Re: map request: Autumn Wood Redux
Posted: 24 Nov 2011, 22:13
by PicassoCT
And if you zoom out, you only see leaves, a green ocean.
Or you hide them, and then you just have the trees and roots (who are the most intersting thing on this idea anyway - if you dont allow kbots to fight on bridges)
Re: map request: Autumn Wood Redux
Posted: 25 Nov 2011, 14:49
by Jools
1v0ry_k1ng wrote:yup! and the trees need to be indestructable anyhow
Nah, the trees should *burn*
Re: map request: Autumn Wood Redux
Posted: 25 Nov 2011, 16:25
by PicassoCT
what good is it to have chainsaw artillery if you cant chop down giant trees to crash into enemy tanks and base?
Re: map request: Autumn Wood Redux
Posted: 25 Nov 2011, 17:45
by Beherith
Autumn wood crashes for me in .84, anyone else?
Re: map request: Autumn Wood Redux
Posted: 25 Nov 2011, 17:59
by knorke
did not try but probally some stupid like no startpositions etc?
but the texture/heightmap are nothing special anyway, just the features would be worth to reuse.
Re: map request: Autumn Wood Redux
Posted: 25 Nov 2011, 18:13
by aGorm
To be honest, features could be a lot better to (now I can modle properly). It was good for the time but thats all.
If I was to re make it I think it would be best if somone else came up with a layout, I can do the heightmap, maybe work with someone else on the map texture (things have moved on a lot since I last did a map) and then I slam in a load of cool features, giving us a good map as a showcase of what can be done.
Or anyone can use these features in a map of there own if they want, just dont call it "Autumn Wood Redux" if thats the case

Re: map request: Autumn Wood Redux
Posted: 29 Nov 2011, 13:40
by varikonniemi
Here is my suggestion for the layout, based on original work and on the famous autumn wood screenshot:
Please somebody make this happen!
If you do i will pay you one US dollar :)
Re: map request: Autumn Wood Redux
Posted: 29 Nov 2011, 15:52
by Beherith
Just FYI, but the map in the screenshot is NOT autumn wood!
Re: map request: Autumn Wood Redux
Posted: 29 Nov 2011, 15:53
by aGorm
It is... but it's like version 0.1 and wasn't ever released in that form...
aGorm
Re: map request: Autumn Wood Redux
Posted: 29 Nov 2011, 15:57
by Beherith
Oh sorry then, just that I dl-ed from the link and it was a map with smaller nice autumn trees.
Which is the map with the huuuge trees?
Re: map request: Autumn Wood Redux
Posted: 29 Nov 2011, 17:05
by aGorm
They were just the original trees on V0.1 of Autumn Wood, but they were 3do, but by teh time I got to V1 s3o was out and I replaced them with way better trees...
Can features have normal maps nowadays? That would help...