Laggy mc lagger lag
Posted: 10 Oct 2011, 01:55
I'm trying to run spring with 7 AI on a map - I've tried several different ones, and around a 2K team unit cap. Every time, around 500-600 units on the map, the game become unbearably laggy. It seems my CPU goes psychotic, after about 5 minutes in the game and around 50-60 units it shoots to around 60% and keeps constantly climbing (I usually end up with 1-2 frames everyone 3-4 seconds and CPU jumping from 90 to 160% after about 10 minutes in the game).
I play Crysis and Supreme commander on my PC no issue (expect maybe for the one 10km map SC has), and I'm playing fairly small 100x100 maps in Spring with NOTA. I have 16 gigs of ram, a 3.2 quad core, and a 1 gig 4870. I have absolutely no freaking idea why this game looks at my processor, screaming "Food!" and eats it all.
I play Crysis and Supreme commander on my PC no issue (expect maybe for the one 10km map SC has), and I'm playing fairly small 100x100 maps in Spring with NOTA. I have 16 gigs of ram, a 3.2 quad core, and a 1 gig 4870. I have absolutely no freaking idea why this game looks at my processor, screaming "Food!" and eats it all.